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CG vs. N: Chaotic Good Victorious!

PJSlavner

Explorer
Round 710

The behemoth takes 1 point of damage from the wind. It has 134 HP remaining.

F3 easily dodges in his super-quick form (rolled 24 Ref save), taking 12 points of fire damage. F3 has 49 HP remaining. Iksa can breathe again next round.

F3 yells, "Flee!" with no effect.
 

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Evilhalfling

Adventurer
Iska will breathe again, this time sleep. If the creature falls, Iska will use the AoO to try and grab it gently, holding it without allowing it to wake.

OOC: no idea if this will work.
 

PJSlavner

Explorer
Round 711

The behemoth takes 3 points of damage from the wind. It has 131 HP remaining.

F3 goes beddy bye (rolled 17 Will save), then falls into the wind (Iksa rolled natural 1 on touch attack to grab). F3 is blown out of the arena (rolled 13 Fort save). :)

Iksa can breathe again in round 713. She is first in round 712.
 

Evilhalfling

Adventurer
Iska hovers and does the wiged dance of victory, before rembering that there is another opponent in the storm someplace.

She will move down to 70z over the beast and breathe a gout of flame. If it uneffected she will
just wait for the storm to drive it off. If fire does hurt it she will continue to breathe on it to speed it on its way. Either way she will try and remeber how close she is to the Hall of Fame for time in arena.
 

PJSlavner

Explorer
Round 713

The behemoth manages to dodge some of the fire, taking 4 points of fire damage. It is obviously somewhat resistant, but not completely. It has 123 HP remaining.

Round 735

The behemoth is finally destroyed. Iksa can breathe again in round 737. She is located at 60N60E80Z, flying north.

A colossal manta ray flies into the arena to 50N80E20Z. It is white mottled with gray and blue, with a long tail covered in bony spines. It takes 1 point of damage from the scouring wind, but is otherwise unaffected by it. It has 434 HP remaining.
 


PJSlavner

Explorer
I messed up the ray's movement. It is at 30N60E, not 50N80E. It has a space of sixty feet. I do not know Iksa's position.

The ray takes 13 points of force damage from the missiles.

Round 736

The ray takes 3 points of damage from the wind. It has 418 HP remaining.

It floats up to 30N60E40Z and smacks Iksa with its tail (rolled 51) for 20-5=15 points of damage. Iksa has 61 HP remaining.
 


Evilhalfling

Adventurer
Iska was at 60n60e80z northbound, the clould ray cant be a cube, it would have to bullrush Iska 20 ft to get out of the cloud, so how tall is it?

Iska will go to ground trying to enter the storm at 100n40e and the soil at 60e
If the CR postion changes she will swerve but still try and get to the ground.
 

PJSlavner

Explorer
When the ray gets up to 40Z, there is a lot of room. The ray is 20 feet tall.

Round 737

The ray bites Iksa as she tries to fly down (rolled 42) for 29-5=24 points of damage, then grab Iksa and holds her in its mouth (79 vs. 46 grapple). Iksa has 37 HP remaining, and has a standard action left this round.
 

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