• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

CG's IC Rescue at Rivenroar

Whorven swings his hammer in a wide arc before him, drawing strength from the stone under his booted feet. His swing misses them though, the nimble lizards are again able to avoid his large weapon. His prescence though makes them focus on him.

[sblock=Actions]Attack swarm w/ str of stone: Roll Lookup
Miss.

Mark D1.[/sblock]

[sblock=Stats]
Whorven, Dwarven Earthstrength Warden
Initiative: +0; Passive Perception: 16 Passive Insight: 11
AC: 18--Fort: 15--Ref: 12--Will: 12--Speed: 5
HP: 33/33--Bloodied: 16--Surge: 8--Surges remaining: 9/12
Action Points: 1--Second wind: Not used
Powers:
Thorn Strike
Strength of Stone
Warden's Fury(Interrupt)
Warden's Grasp(Reaction)
Thunder Ram Assault
Form of the Fearsome Ram
[/sblock]
 

log in or register to remove this ad

Mognyr circles around the drakes, using Whorven's wild swing to his advantage, then swings his axe in a mighty sweep of its own, hoping to catch the lizards as they jump over the dwarf's hammer.
[sblock=ooc] Shift to D5
Great Cleave vs. D1, hits AC 15 for 10 damage.
[/sblock]
 


Taking his cue from Argosin, Vessel steps back from the sudden appearance of the drakes. He moves behind the warriors, and call forth an avenging bolt against the swarm. He glances at the runes, trying to determine their meaning.[sblock=Actions]Shift H3 from Wolf pact. Move to G4. Avenging Light vs. D2: Fort 16, 12 radiant damage. Religion on the runes: 1d20+5=20[/sblock]
 

[sblock=OOC]Note that I clipped off some digits on the square numbers . Swarms take Half damage for ranged or melee attacks.[/sblock]
[sblock=Vessel]The runes are not religious symbols.[/sblock]
[sblock=rolls]D1: Minor Pulldown Mognyr1d20+7=16 hit, Mognyr is prone
Move->Minor Pulldown Whoven1d20+7=27 hit, Whoven is prone, but saves.1d20=11
Std: 1d20+8+2=11, 2d10+4=9 Miss Mognyr.
Aura:1d20+8+2=22, 2d10+4=22, 1d20+8=20, 1d10+4=11 Will Hit Mognyr and Whorven
D2:Move: Shift H12
Minor Pulldown Keyleth 1d20+7=26 Keyleth Prone
Std: 1d20+8+2=15, 2d10+4=17 Hit Keylteh for 17
Aura: 1d20+8+2=26, 2d10+4=15, 1d20+8=11, 1d10+4=11, 1d20+8=28, 1d10+4=10Keyleth, Arg, Vessel hit keyleth for 15
G: Minor: Switch Weapons
Mv: Move I5
Std: Charge to D5; 1d20+7+2+1=16, 2d6+3=8 Hit Mognyr.[/sblock]

The drakes that remained in the room pull Mognyr down, and both he and Whorven suffer dozens of small claws and bites, badly wounding Mognyr.
The other drakes follow Vessel back, and use the opening to pull down Keyleth. The drakes swarm all over her and bring her to the brink of death.
The gnome spies and opportunity and charges up to Mognyr, dealing him a wicked blow while down.

Status:
Mognyr HP 22(2)*/31[15], HS 11/15[7] SW; D(16|15,13,11); AP 1; Bloodied Prone
Whorven HP 33(22)*/33[16], HS 9/12[8] SW; D(18|15,12,12); AP 1;
Argosin HP 22+2/25[12], HS 6/8[6] SW; D(16|15,10,15); AP 2;
Vessel HP 26(16)/26[13], HS 9/9[6] SW; D(17|14,12,16); AP 2;
Keyleth HP 4(-11)*/24[12], HS 7/8[6] SW; D(15|11,12,16); AP 2; Prone; Bloodied
*At the start of your turn to will take damage from the drakes to bring you to the parenthetical value. Other people going before you can prevent it by moving you out of the area.

D1 Needlefang Drake Swarm 32/38(19) D(18|15,17,14); OA +8 vs. AC; 1d10+4
D2 Needlefang Drake Swarm 32/38(19) D(18|15,17,14); OA +8 vs. AC; 1d10+4
G Gnome Skulk 34/34(17) D(16|14,14,12); OA +7 vs. AC; 1d8 + 3
3501433830_b29c40cd1e_o_d.png
 

[sblock=ooc]Does the aura attack trigger my mark?[/sblock]

Whorven steps to the side, near the prone gnoll, the lizards and the gnome know he is the real threat. The dwarf swings his hammer, as he thinks of the mighty rams atop the peaks of his mountain home. His swing flies threw the lizards once more, doing no harm. As the lizards swarm over him, he swats them away, and catches his breath.

[sblock=Actions]
Shift to C7, mark S1 and G.
Use thunder ram assault on swarm, miss. Roll Lookup
Use second wind. +2 to all def(regain 8 hp), except AC which increases by 5.
[/sblock]

[/sblock]
[sblock=Stats]
Whorven, Dwarven Earthstrength Warden
Initiative: +0; Passive Perception: 16 Passive Insight: 11
AC: 18(23)--Fort: 15(17)--Ref: 12(14)--Will: 12(14)--Speed: 5
HP: 30/33--Bloodied: 16--Surge: 8--Surges remaining: 8/12
Action Points: 1--Second wind: Expended
Powers:
Thorn Strike
Strength of Stone
Warden's Fury(Interrupt)
Warden's Grasp(Reaction)
Thunder Ram Assault
Form of the Fearsome Ram
[/sblock]
 

Argosin looks over at Keyleth and her poor condition, he yells "Move back, stand strong lady elf!" as he swings the blade at the swarm.

[sblock=Actions]
Minor: Inspiring Word on KeylethHealing Bonus (1d6=2) HSV +2 :(
Standard: Wolf Pack Tactics Vs AC; Dmg (1d20+9=22, 1d12+4=15) & Keyleth can shift 1 square, if she can't because of prone, then Vessel can.
Move: Shift into the space that either

[/sblock]

[sblock=Mini Stat]
Argosin Skytalon , Dragonborn Warlord
Initiative: +2; Passive Perception: 9 Passive Insight: 9
AC: 16--Fort: 15--Ref: 10--Will: 15--Speed: 5
HP: 25/25--Bloodied: 12--Surge: 6--Surges remaining: 6/8
Action Points: 2--Second wind: Not used
Powers:
Brash Assault
Wolf Pack Tactics

Inspiring Word x2
Hammer and Anvil
Dragon's Breath
Bastion of Defense
[/sblock][/QUOTE]
 

Keyleth

Keyleth hears the words and would gladly follow the advice, but soon there is only blackness as she falls unconscious.
 

Vessel steps back again. Seeing Keyleth falls, he intones, Pain to those that defy order! Radiance smashes into the beasts, reinforced by Keyleth's fall. Rallying, he is inspired by the dragonborn and acts a bit rashly, blasting again with a thunderous bolt. The power shakes them and forced them back as the warforged retreats.[sblock=OOC]Move: Shift to H14. Standard: Avenging Light vs D2: Fort 18, 10 radiant damage. AP: Thunder of Judgement: Fort 18, 13 thunder damage, D2 is dazed and pushed to H9. Vessel moves to F10 due to Argosin's Bravura Presence.[/sblock]
 

[sblock=Keyleth]Death save? Forget that. Ren had a really good way to handle it[/sblock]
[sblock=EvKB]
Does the aura attack trigger my mark?
You were included in the attack, so no. It's also an aura and I'm not sure that counts.[/sblock]
 
Last edited:

Into the Woods

Remove ads

Top