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CG's IC Rescue at Rivenroar


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Whorven attempts to draw on the sturdiness of the stone beneath as he swings his hammer. His hammer strikes stone instead of scales, and the warden fails to find inspiration in his strike. He instead finds it from Argosin. Whorven swings his hammer out in a mightly blow, catching the lizard on the underside of the jaw and propeling it back. A blast of thunder from the blow echoes on the ears of the drakes but fails to affect them. Whorven step closer, gathering the lizard's total attention, and swings again, but his swings is clumsy as he if off-balance and catches only air.

[sblock=Actions]
Standard: Strength of Stone vs. R1. Miss: 13 Roll Lookup

Use AP to gain standard action to use thunder ram assault(taking advantage of bravura aura) against R1. Primrary attack: Hit: 22. 16 damage and push 2 squares to O/P 12/13. Roll Lookup

Secondary attack from Thunder ram assault: Blast 3(NOP 12, 13, 14) Attacks are now vs Fort of R1 and R2: Attacks misses both. Roll Lookup

Move Action: Shift to N14.

Free action: Mark R1 and R2.

Free action: Free basic attack for hitting with bravura prescence standard action attack: Miss. Roll Lookup

Immediate action: Use for Warden's fury or Warden's grasp.

Summary: H1 takes 16 damage and is in O/P 12/13. I am in N14. R1 and R2 are marked by me.[/sblock]

[sblock=Stats]
Whorven, Dwarven Earthstrength Warden
Initiative: +0; Passive Perception: 16 Passive Insight: 11
AC: 18--Fort: 15--Ref: 12--Will: 12--Speed: 5
HP: 33--Bloodied: 16--Surge: 8--Surges remaining: 12/12
Action Points: 1--Second wind: Not used
Powers:
Thorn Strike
Strength of Stone
Warden's Fury(Interrupt)
Warden's Grasp(Reaction)
Thunder Ram Assault(expended)
Form of the Fearsome Ram
[/sblock]
 

[sblock=OOC-NPC's]1d20+9=10, 1d10+4=12, 1d20+11=18, 1d10+9=17[/sblock]
The drakes snap at Whoven with powerful jaws, to injured one, lashes out in its injuries and rips open Whoven's Leg with a vicious bite.

Status:
Mognyr HP 30/31[15], HS 11/15[7] SW; D(16|15,13,11); AP 1;
Whoven HP 16/33[16], HS 10/12[8] SW; D(18|15,12,12); AP 1*;
Argosin HP 22/25[12], HS 6/8[6] SW; D(16|15,10,15); AP 2; D(18|17,12,17)Next turn
Vessel HP 26/26[13], HS 9/9[6] SW; D(17|14,12,16); AP 2;
Keyleth HP 21/24[12], HS 7/8[6] SW; D(15|11,12,16); AP 2;

R1 Rage Drake 37/77(38) D(17|17,15,15); Bloodied, Marked(W); OA +9 vs. AC; 1d10 + 4 damage
R2 Rage Drake 54/77(38) D(17|17,15,15); Marked(W); OA +9 vs. AC; 1d10 + 4 damage
3401871500_05fa1e76ce_o_d.png
 


Using his long stride, Mognyr circles around Keyleth and charges the southernmost drake. The excitement garnered by the drake's distraction proves too powerful, however, and the gnoll's sword is unable to find its way through the lizard's defenses.

[sblock=ooc] Move to K16
Standard Action: Ferocious howling strike charge vs. R2, with +2 for Pack Attack, and IC hoses me again. :D:confused::eek::.-(:blush:[/sblock]
 

Argosin takes a step further along the wall and swings the fullblade at the rage drake in front of him, trying to inspire Whorven to do the same. The dragonborn roars in excitement, as he boldly lunges again at the drake, leaving himself open for a counterattack.

[sblock=Actions]
Move: to P16
Standard: Hammer & Anvil against R2*Vs Ref; Damage (1d20+9=23, 1d12+4=10) If it hits, I give Whorven a basic melee attack against R2 with a +5 bonus to the damage
Action Point!
Standard: Brash Assault against R2* Vs AC; Dmg (1d20+9=28, 1d12+4=7) * the rage drake can make a basic attack against Argosin with CA, but if it does Mognyr can make a basic melee attack against the drake with CA

*Includes +2 for flanking
[/sblock]

[sblock=Mini Stat]
Argosin Skytalon , Dragonborn Warlord
Initiative: +2; Passive Perception: 9 Passive Insight: 9
AC: 16--Fort: 15--Ref: 10--Will: 15--Speed: 5
HP: 25/25--Bloodied: 12--Surge: 6--Surges remaining: 6/8
Action Points: 2--Second wind: Not used
Powers:
Brash Assault
Wolf Pack Tactics

Inspiring Word x2
Hammer and Anvil
Dragon's Breath
Bastion of Defense
[/sblock]
 


[sblock=ooc]If the drake makes the attack vs Argosin, then Whorven gets his immed interrupt from his mark. The drake then makes it's attack, and Whorven gets the attack w/ CA from brash assault. If his immed inter att hits, then the drave provides CA for everybody until the end of my next turn, which would be now. So, if that interrupt hits, the CA bonus will make the basic attack from Hammer and anvil below hit by 1(17 damage)[/sblock]

Whorven seeing the dragonborn strike against the lizard, swings his craghammer in reply. The weapon slides along the creature's scales not hurting it.

The dwarf swings his hammer again at the creature, but misses wildly as it ducks his swing. "Circle around to flank Argosin, it will draw the attention of my hammer if it snaps at you!"

[sblock=Actions]
Mark R1 and R2.
Free basic attack from Hammer and Anvil: Roll Lookup Miss by one :hmm:

Use strength of stone as standard vs R2 Roll Lookup Miss...again...Bloody IC...

I didn't roll the interrupt attack from my mark or the attack from Brash assault because the drake didn't take it yet.[/sblock]
 
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OOC Post

OOC: Sorry for the delay.
I had already rolled for the extra attack so we'll use mine, cause it hit.
Whoven basic attack 1d20+6=21, 1d10+6+5=12

Vessel still up

I will post around 3pm EST if we get no response for Vessel

I will be at I-Con all weekend, so slow to respond.

Status:
-Mognyr HP 30/31[15], HS 11/15[7] SW; D(16|15,13,11); AP 1;
-Whoven HP 33+2tp/33[16], HS 10/12[8] SW; D(18|15,12,12); AP 1*;
-Argosin HP 22/25[12], HS 6/8[6] SW; D(16|15,10,15); AP 2;
Vessel HP 26/26[13], HS 9/9[6] SW; D(17|14,12,16); AP 2;
-Keyleth HP 21/24[12], HS 7/8[6] SW; D(15|11,12,16); AP 2;

R1 Rage Drake 28/77(38) D(17|17,15,15); Bloodied, Marked(W); OA +9 vs. AC; 1d10 + 4 damage
R2 Rage Drake 25/77(38) D(17|17,15,15); Bloodied, Marked(W); OA +9 vs. AC; 1d10 + 4 damage
 
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Distracted, Vessel's latest holy word accomplishes nothing.[sblock=Action]Standard Thunder of Judgement @R2: Nat 1[/sblock][sblock=Vessel]Vessel—Male-Personality Warforged Invoker 1
Initiative: +0,; Passive Perception: 19, Passive Insight: 14
AC: 17, Fort: 14, Reflex: 12, Will: 16 — Speed: 5
HP: 26/26, Bloodied: 13, Surge: 6, Surges left: 9/9
Action Points: 1, Second Wind: Not Used
Powers -
Avenging Light
Grasping Shards

Thunder of Judgement
Armor of Wrath
Rebuke Undead

Purging Flame
Warforged Resolve

Full character sheet[/sblock]
 

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