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Challenge: The Dread Thread Necromancer!

Azzy

Explorer
We've been seeing a lot of thread necromancy in these here parts of the interwebs. In fact, just today there are a couple several-year-old threads that have been reanimated (for good or bad). Rather than lament the state of decay of these ressurected threads, I figured I could turn this into a fun board challenge.

So, how would YOU stat up a high-level thread necromancer (using the edition of your choice, and making any silly thread-related game rules you think fits) to threaten the adventurers of ENWorld?
 

ccs

39th lv DM
I'd limit thread necromancy to being a prestige option for those who orinally started the thread, others who've attained 20th lv +, subscribers. & of course those of Moderator + status.

Threads would auto-lock after 3 months of inactivity.
After that point you could view them, but unless you're of the proper lv/status you couldn't disturb thier rest.
Of course you could always petition someone qualified (or pay your due$)....
This should keep this foul practice under control.
 

CapnZapp

Adventurer
I believe them folks over at Giant in the Foot forums persecute practitioners of the foul arts.

Where's the fun in that?
 

digitalelf

Explorer
The Thread - Necromancer
______________________________________

CLIMATE/TERRAIN: Subterranean Basements
FREQUENCY: Rare
ORGANIZATION: Solitary
ACTIVITY CYCLE: Any (Nocturnal Preferred)
DIET: Usually Subsists on a Steady Diet of Junk Food
INTELLIGENCE: Exceptional (15 – 16)
TREASURE: Collection of Action Figures and/or Pewter Miniatures
ALIGNMENT: Any
________________________________________

NO. APPEARING: 1
ARMOR CLASS: 10 (Usually Unarmored)
MOVEMENT: Nil (Couch Potato)
HIT DICE: Any
THACO: 20 or Better
NO. OF ATTACKS: Nil or Special
DAMAGE/ATTACK: Special
SPECIAL ATTACKS: Computer Wizard
SPECIAL DEFENSES: Nil
MAGIC RESISTANCE: Nil
SIZE: M or L
MORALE: Unreliable (2 – 4), Fearless While Online (19 – 20)
XP VALUE: Variable
 

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