Challenging my high-lvl group (NPCs and monsters; my players shouldn't read this!)


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Piratecat said:
Not that much water in most of the underdark, though! :D

Not true not true, gasping for air as I say it over and over again

the Seafarers Handbook in FFG's Legends and lairs brings the subject up quite proficiently.

They Called it Underdeep. They talk about it in Chapter three of the book Undersea Adventures. It includes example Adventure locations

They also have stats for Deep Drow ( or Aquatic Drow) Piratecat you gotta buy the book to understand. It is a usefull section. It has an example underdeep city named Silentdark, and a Ship example of mind flayer submercible

Adventuring through lost caves and sunken drow cities sounds fun to err scarry to me. I bought the book with high hopes, and while overall I am kinda disapointed with the quality I like its sections on Ports of Call, Ghost Ships, and The Underdeep.

It comes with a Template (Aquatic) and 4 new creatures The Abyssal Shark, the Coral Golem, The Drowned dead, and the Hippocampus. 27 new spells, New magic Items, New Domain Undersea, New equipment for undersea adventurers. 30 New feats, A new take on some old Aquatic races, and a single new PrC
 

Could you please post your version of the True Ghoul Template the one that you tried to link to has gone away with the old boards stuff
 

I dont have stats or anything, but last night our DM threw this nasty evil our way while dungeon crawling.

Basically it was a tube like giant worm that fits itself to the walls and ceilling of a coridor. When a character steps on its central sensor ( like a natural pressure plate) the create closes up and fills with an acidic liquid that quickly desolves clothing and non metal items ( as with Gelatanous Cube). Basically the main organism lives in the walls of a corridor and extends its "mouth" into the passage. Why we didnt see it until almost to late is because it had Chamillion skin ( on the mouth area) and it had what looks like mossy vines hanging from its roof near the wall. It looked damp but that wasn't out of the norm cuz the creature evidently lives near subterrainial bodies of water. To further hide it our DM gave it the ability to release Water vapor to further distill our visibilty.

Ill see if I can get the stats for the beasty if you want. It worked well and did a whole lot of damage, we got out with a fresh fear of deep delving and one of our characters nearly died in their.

He called it a Tunnel Growth, and said it was a Huge Plant
So if he doesn't have the stats for it I will write them up.

( It was like thirty feet long when open and it colapses into a ten foot bladder when closed with the natural pressure plate about midway through)
 
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If you do steal please post it here so I can see your stats (saves me from making mine by the rules) My DM wont give the stats to me so I can use them in my games. Dagnabit
 


:D It must be my day to be slow. Which answer?

I suspect that instead of being turned into undead, most children in the underdark make tasty snacky-treats. Sad, but true.

Coming up at some point: stats for the marilith they're currently facing!
 
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Sorry,

I was referencing the previously stated problem of having a ghoul kingdom without having the sometimes(as you rightly pointed out before) cliched 'evil, undead children' thing.

When I read the story hour mentioning the undead prophecy and their mission to eradicate all children, I thought to myself, wow, 'nice handling' etc... etc...

an in campaign 'reason' to not show up with undead children, believable, requires basically no extra jumps of logic, and will probably not be thought of. I think the absense of it would have either made the missing children come up, or it wouldn't have bubbled into the surface thoughts of the players, but 'something' would have been 'off'.

OR I could vary well be the only player slighty bothered about not seeing/finding out what happens to the children/women when the white kingdom overruns towns and such, so no biggie.



make sense? or am I rambiling incoherently again, if so just slap me.


RX
 

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