The Thurn! The Thurn!
I can't wait for them to get hit by that Vile damage. Should do a good job of freaking them
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The monster is effectively a wart-covered, elephant-sized gray render with huge bat wings and the BoVD's "corrupted" template attached. They're eeevil, they're tough, they're NOT undead - they're more like vaguely intelligent attack dogs if an attack dog was the size of a rhino - and they need a cool moniker. Any ideas?
Huge Aberration
HD: 20d10+220 (330)
Initiative: -1
Speed: 30 ft., fly 60’
AC: 25 (-2 size, -1 dex, +18 natural)
Attacks: Bite +27 melee, 2 claws +22 melee or weapon +22/+17/+12
Damage: Bite 2d10+12 (+ vile), claw 1d10+6 (+ vile) or huge greatsword 2d8+18
Face/Reach: 10 ft. by 5 ft./15 ft. (elephant sized + bat wings)
Special Attacks: Improved grab, rend 3d10+18, Disruptive attack (+10 pts vile) on non-outsiders
Special Qualities: Scent, darkvision, acid immunity, DR 10/+3, Fast Healing 10 pts
Saves: Fort +23, Ref +11, Will +5
Abilities: Str 35 (+12), Dex 8, Con 32 (+11), Int 3, Wis 10, Cha 6
Feats: None
Skills: Hide +12, Spot +17
Treasure: None
Alignment: Lawful Evil
Improved Grab (Ex): To use this ability, the thurn must hit with its bite attack.
Rend (Ex): A thurn that gets a hold latches onto the opponent’s body and tears the flesh. This attack automatically deals x3 claw damage.
Disruptive attack: When a corrupted creature successfully hits, it does half its hit dice as additional Vile damage (ie not easily healed.) In the case of thurnm, this manifest as grotesquely bulging warts and a swelling of the injured area.
I can't wait for them to get hit by that Vile damage. Should do a good job of freaking them
