Challenging my high-lvl group (NPCs and monsters; my players shouldn't read this!)

Just read the SH (the God's fall), and my overwhelming feeling was "Huh" Could you enlighten us faithful readers as to why such a thing happened? As the "Goddess of the Hunt" who slew Umbrelee wasn't mentioned by name I assume that she doesn't patron any of the PC's/NPC's. I suppose the Umb was being hunted for the whole Blotting out the Sun thing, but it doesn't seem to jive with some of the other things that are going on. The lack of reaction from the White Kingdom (who may be controlled by Umb's son) also seemed strange. This little twist seemed to come out of the blue as it were.

Thanks for any clarification you can offer.

I do like the new Cohort for Velendo, very cool.
 

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*blink* Really? Whoops! I've been trying to foreshadow it for months. Clearly, it doesn't hold together as well when strung out over lots and lots of posts, as opposed to a relatively few games. Drat - I was trying to avoid the feeling of total surprise, because I wanted to play fair and give the players clues that they could use to figure out what was happening.

Note that Imbindarla is the goddess of undeath and the Foul Things that Crawl in Darkness; Galanna, Tao's goddess, is the goddess of the hunt. I don't have Umberlee (the Forgotten Realms bitch-queen goddess of the sea) in my world, as cool as she is.

Here's a few of the lead-up bits:

1. Mara told her church superiors that someone or something was diverting divinations related to Saint Aleax. She believed it was divine interference.

2. When emerging from the null-time demiplane of Kodali's Retreat (where they trained), the group was confronted by an avatar of the sun god Aeos. He told them that Imbindarla had directly interfered with his church, that he had learned of it because of the Defenders, and a divine war had begun that would throw her from her divine throne.

3. The God War resulted in periods of utter darkness and periods of the sun standing still in the sky, along with horrible thunder. Velendo cast a selfless miracle, donating 5000 xp for no other purpose but to help the good Gods win.

4. Silissa's prophecies are loaded with hints.

5. Tao woke up a week ago with a sore arm, a reverberation from Galanna's divine archery. The chest pain people all over the world (including the PCs) have experienced repeatedly is an echo of Imbindarla's suffering; likewise, the repeated vertigo experienced more than a dozen times by party members is an echo of the Goddess falling.

6. The white worms dropping from the ceiling, as well as the early beetle run, are the loathsome creatures of darkness responding to Imbindarla's death.

7. Stone Bear's spirits (Elder in particular) has been dropping hints.

8. Velendo's and Tao's communes have explicitly discussed an upcoming disaster.

9. The pit fiend alluded to upcoming problems with interplanar travel.

10. A sending from the army of the sun mentioned bad omens and people dying from falling damage while they slept.

11. Nulloc (and the letter from Murliss) explicitly mentioned that the ghouls were terribly worried about omens, and didn't know how to interpret them.

12. I hinted that Tao suspected a goddess was going to die (note the speech by her gated-in solar), but she thought it would be Galanna, not Imbindarla.

There's more, but I think that's a pretty good cross-section. It may not have carried over enough in the story hour, but in-game I tried to give lots and lots of subtle omens and hints that something really horrible was about to happen. I also worked to give the warnings enough scope that it would be clear to someone who thought about it that it could only be something divine, because nothing else could cause concurrent omens on that sort of a scale.

Clearly, no one walked up to the Defenders and said, "Hey, there's a mostly-dead goddess falling to earth! What the heck is up with that?" I figured the climactic moment would be a lot more powerful if they could figure it out and then experience it for themselves, instead of being told. There are also in-game reasons for no divine warning, but those are mostly rationalizations for making a cool surprise. :D

Don't assume that there was no response from the White Kingdom. They were certainly doing something - but exactly what is a great big spoiler, and it might not be what you'd expect them to do. Huh. You've got a good point; why weren't they doing something epic to save their dying goddess? That's an excellent question, and it's one that my players haven't asked yet.

Anyways, did Imbindarla's death surprise other folks? Now I'm really curious if it came out of left field for everyone!
 
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Cheers for Piratecat!

Much as I love them (and my players may groan) I love prophecies and other such clues. They can be a pain in the ass as the GM though. Here's my take on them, as spoken by an NPC in my game recently:

"There can be a prophesy for anything you care to name. I could ask Tala for a prophecy by which I could become Matriarch of Highlake. However, I might not be willing to pay the price required to fulfill the prophesy. Many people have felt that a prophesy meant that they could not fail. They usually die."
- The Head Librarian of Highlake, Priestess of Tala
(Tala = Goddess of Knowledge and Secrets, Matriarch = leader of the ruling house of a city)

John
 

Hey PCat, great updates! Well, I think the terrible disaster was well foreshadowed, omens fit, etc, so it's not such a big surprise in that sense...

What does make it feel a little bit out of left field is that Galanna's motivations haven't been explained... her just blasting another god is a bit sudden. If Aeous had killed Imbindarla back during the battle, it wouldn't have been a surprise. But's it's been a while in game time right? So it seems a little bit out of the blue, as far as why it would happen. Just my take. Maybe all will be revealed in the next few updates. Until then.
 

I totally agree that a great disaster was foretold, and that clearly it involved powerful and perhaps divine forces, I just wasn't looking at Imbindarla as the source. I was expecting her evil undead kid, or the raising of some other great evil. Not one hitting the ground. I just didn't get the impression that a God War was raging as we speak. Shrug, limits of the medium perhaps. Dispite my own confusion, you should know that you do a great job, and I greatly enjoy reading your SH.

Since the topic of Velendo's miracle has come up, could you tell us what it accomplished? Will Velendo ever get to know?

Off topic, a strange book but interesting "Towing Jevhovah" by James Morrow has God falling to earth as its central theme. Not really useful but a good book worth reading.

Thanks for your reply and the great Story Hour.
 

Very nice. Though I'm scared what 30 seconds of no magic unleashed. The door that the dwarf was defending for all eternity for one.. The magic bindings that keep the worms from getting loose and eating the world for another. There must be many such bound demons and monsters and forces that suddenly all got a 30 second shot.

It's like when they shut the grid down in Ghostbusters. All hell broke loose. :)
 

I had surmised that a god was dying, but was thinking it would be Galanna, since Tao had the chest pain thingy, and was afraid it might be Calphas, since Velendo's divinations had been answered by a different voice than usual (I believe that was his new cohort, right?)

Oh, the real giveaway for me was when somebody else mentioned Requiem for a God- which I subsequently bought due to my curiousity about what's going on in PC's game! :D

Next time I'm out your way, I have to get in on a Defenders session...
 

Imbindarla

Being the particularily inobservant chap that I am, I certainly didn't see it coming. As for the suggestion as to why the ghouls weren't trying to do something about it... well, maybe they want her corpse for something, who knows, :D. Maybe undead goddesses get less un, and more dead, but come back for another beating.
 

I didn't pick it. Must pay more attention next time PC kills off a God. :)

My questions:
Where did she hit ground?
Are you using Monte's Requiem for a God?
 

Jeremy said:
Very nice. Though I'm scared what 30 seconds of no magic unleashed. The door that the dwarf was defending for all eternity for one.. The magic bindings that keep the worms from getting loose and eating the world for another. There must be many such bound demons and monsters and forces that suddenly all got a 30 second shot.

It's like when they shut the grid down in Ghostbusters. All hell broke loose. :)

::shudder:: EXCELLENT point...... :)

Fantastic as always, PC! ;)
 

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