Absolutely yes, it would!gamecat said:Would it be unbalanced to allow +2 to a mental ability when a character hits a level divisible by 4?
This is an erroneous syllogism. Your absumptions are wrong, as others explained above, even in a hack'n'slash campaign.My logic behind this is that racial modifiers place twice as much value on physical ability scores.
Well done!Renfield said:<snip> Now I wouldn't allow that for every encounter with intelligent beings as some I would declare are very set in their intentions but still, he did a good job, posed a decent argument then had him role and poof. Hostile was driven to neutral land.
Only a mindless munchkin could think that!Heh, slap in the face for those foolish souls who think charisma is a worthless stat.
I'm doing this in my campaign as well, but only once for each stat.Renfield said:... we all declared that a persons normal feats (the ones at 1st, 3rd, 6th, 9th, etc.) can be sacrificed to increase a stat.
Does this mean that this is an option in Epic play?Renfield said:... Primarily because we didn't think it something that one needed to be epic for.
Grayhawk said:I'm doing this in my campaign as well, but only once for each stat.
Does this mean that this is an option in Epic play?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.