Changing the Wizard core class


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I too do not think giving away item creation feats unbalances the wizard. You might be giving the player just enough rope to hang himself. The balancing factor is built into the use of the feats: It costs time, xp, and money. Time is no longer a factor in 3.5, since you no longer need to spend consecutive days making objects, but the really powerful items cost a good amount of XP and cash.

my 2 cents.
 

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