Elephant
First Post
My character, Dimble, is a cleric of Tymora, goddess of Luck.
The party is 18th level, on a quest in the Forgotten Realms to prevent the completion of a temple of Orcus. After penetrating the temple and rescuing many prisoners, we stumbled into the gladiator arena where the prisoners had been forced to fight for the amusement of the Big Bad guys. As we entered the arena, our presence was discovered, the stands began filling with spectators, and a high level evil caster summoned three Vrocks, who immediately began Dancing. We killed them and the caster, and I expected that the spectators would similarly provide a tough encounter.
Dimble cast a Blade Barrier along the back of the stands, which blocked escape and diced a couple of the evil spectators. He then offered the bad guys a chance to escape: They could jump down 80 feet to the arena floor, risking death, and Dimble would let any survivors go. Or, they could stay and face him in the stands.
A couple of them jumped to their deaths, and the rest did nothing. At this point, I (metagamingly) suspected that perhaps these weren't big tough guys, and (in character) offered them a second chance. "If you wish to repent of your evil ways and be spared, go over there. Those of you who think you can take me, come over here."
A few of them tried to fight my cleric, and most decided to "convert" ... and, of course, a Zone of Truth revealed that they were lying. Dimble then slew each one who lied about converting (which was all of them).
The DM commented that this was "perhaps pushing the envelope a little too far."
Were my character's actions going too far? Do you think my cleric needs to Atone? If he should not need to Atone, is the situation completely okay, or should there be some sort of warning or rebuke for my character? The DM talked about working something into the next couple of sessions, so it sounds like he'll have *something* happen, but I'm not sure about what he'll do.
The party is 18th level, on a quest in the Forgotten Realms to prevent the completion of a temple of Orcus. After penetrating the temple and rescuing many prisoners, we stumbled into the gladiator arena where the prisoners had been forced to fight for the amusement of the Big Bad guys. As we entered the arena, our presence was discovered, the stands began filling with spectators, and a high level evil caster summoned three Vrocks, who immediately began Dancing. We killed them and the caster, and I expected that the spectators would similarly provide a tough encounter.
Dimble cast a Blade Barrier along the back of the stands, which blocked escape and diced a couple of the evil spectators. He then offered the bad guys a chance to escape: They could jump down 80 feet to the arena floor, risking death, and Dimble would let any survivors go. Or, they could stay and face him in the stands.
A couple of them jumped to their deaths, and the rest did nothing. At this point, I (metagamingly) suspected that perhaps these weren't big tough guys, and (in character) offered them a second chance. "If you wish to repent of your evil ways and be spared, go over there. Those of you who think you can take me, come over here."
A few of them tried to fight my cleric, and most decided to "convert" ... and, of course, a Zone of Truth revealed that they were lying. Dimble then slew each one who lied about converting (which was all of them).
The DM commented that this was "perhaps pushing the envelope a little too far."
Were my character's actions going too far? Do you think my cleric needs to Atone? If he should not need to Atone, is the situation completely okay, or should there be some sort of warning or rebuke for my character? The DM talked about working something into the next couple of sessions, so it sounds like he'll have *something* happen, but I'm not sure about what he'll do.
Ex-Clerics A cleric who grossly violates the code of conduct required by his god loses all spells and class features, except for armor and shield proficiencies and proficiency with simple weapons. He cannot thereafter gain levels as a cleric of that god until he atones (see the atonement spell description).


