Hello and well met,
I was wondering what would be the ultimate group of archetypical characters? If you could could build any size party to go on a quest what type of characters would you choose and what roles would they play? How many and why?
This would be my primary group:
Ranger/woodsmad tracker and wilderness expert
The melee fighter a tank strength and melee are his domain
The archer ranged expert and secondary melee fighter
The warrior priest or paladin fighter with the added power of the divine
The healer priest healer and small melee support and spell support
The sorcerer with an array of offensive spells
The wise mage full of knowledge more extensive spell selection as well as greater/diverse knowledge
The rogue trap master and stealth specialist
The monk man of wisdom and versility as well as good stealth
My personal additions would be:
The psion person of inner power, either egoist or telepath (my two favorite psion classes) maybe one of each
Another fighter or a barbarian an extra pure warrior
Specialist mage(invoker or diviner) some one better at aanyone else at what they do
Any of the magi from the dusk setting I like the way they combine divine and arcane power
I feel that the primary group is a sort of do it all take care of anything that comes up group. The secondary ones add flavor and extra assistance in what they do. For a quest and not a dungeon crawl I feel that 9 party members would work well.
What do you think?
I was wondering what would be the ultimate group of archetypical characters? If you could could build any size party to go on a quest what type of characters would you choose and what roles would they play? How many and why?
This would be my primary group:
Ranger/woodsmad tracker and wilderness expert
The melee fighter a tank strength and melee are his domain
The archer ranged expert and secondary melee fighter
The warrior priest or paladin fighter with the added power of the divine
The healer priest healer and small melee support and spell support
The sorcerer with an array of offensive spells
The wise mage full of knowledge more extensive spell selection as well as greater/diverse knowledge
The rogue trap master and stealth specialist
The monk man of wisdom and versility as well as good stealth
My personal additions would be:
The psion person of inner power, either egoist or telepath (my two favorite psion classes) maybe one of each
Another fighter or a barbarian an extra pure warrior
Specialist mage(invoker or diviner) some one better at aanyone else at what they do
Any of the magi from the dusk setting I like the way they combine divine and arcane power
I feel that the primary group is a sort of do it all take care of anything that comes up group. The secondary ones add flavor and extra assistance in what they do. For a quest and not a dungeon crawl I feel that 9 party members would work well.
What do you think?