Thanee said:Create an ability array with 28 PB, then roll 6d6 and increase Strength by one for every 1 rolled, Dexterity by one for every 2 rolled, Constitution by one for every 3 rolled, and so on. If an ability would be raised above 18, it stays at 18. If you happen to have multiple such increases, which raise one or more ability scores above 18 you can distribute half of those points (rounded down) to any other ability score(s) of your choice (raising none higher than 18, of course).