hbarsquared
Quantum Chronomancer
I noticed this is Essentials, and it stuck out to me with the leveling up in the Next Playtest Packet: the presentation of class features and other character generation aspects.
I always liked the character advancement table with paragraphs explaining the features. Something like:
Feats: Choose two feats at level 1, and one feat every other level at levels 3, 5, 7, etc.
Fighter's Surge: You gain Fighter's Surge at Level 2. You can take two actions on your turn, twice per day. You get one more use per day every five levels at levels 5, 10, 15, etc.
Barbarian Rage: Once per day, you can enter into a rage. <explanation here> You get one more use per day every four levels at levels 4, 8, 12, etc.
I noticed in Essentials, and I got this sense from the Next Playtest Packet, that they're presenting character advancement and abilities on a by-level basis, instead of by-feature basis.
Level 3: You gain a feat.
Level 4: You rage twice per day.
Level 5: You gain a feat. You can take two actions on your turn three times per day.
Etc...
I wanted to put my two cents in for the first method of presentation. The second method I find hard to understand. Why am I getting another use now? Is this from my class, from general advancement, or what? What's rage do again?
The first method has all the information for each feature in one place, and it's easier to understand how that feature develops over time when it's advancement is described with the feature itself.
I always liked the character advancement table with paragraphs explaining the features. Something like:
Feats: Choose two feats at level 1, and one feat every other level at levels 3, 5, 7, etc.
Fighter's Surge: You gain Fighter's Surge at Level 2. You can take two actions on your turn, twice per day. You get one more use per day every five levels at levels 5, 10, 15, etc.
Barbarian Rage: Once per day, you can enter into a rage. <explanation here> You get one more use per day every four levels at levels 4, 8, 12, etc.
I noticed in Essentials, and I got this sense from the Next Playtest Packet, that they're presenting character advancement and abilities on a by-level basis, instead of by-feature basis.
Level 3: You gain a feat.
Level 4: You rage twice per day.
Level 5: You gain a feat. You can take two actions on your turn three times per day.
Etc...
I wanted to put my two cents in for the first method of presentation. The second method I find hard to understand. Why am I getting another use now? Is this from my class, from general advancement, or what? What's rage do again?
The first method has all the information for each feature in one place, and it's easier to understand how that feature develops over time when it's advancement is described with the feature itself.