Character Level Up Approvals

sunshadow21

Villager
Thuvian is mostly fully updated, though somehow the math of how much money he should have is completely off. If someone wants to look at it, go ahead, otherwise, I'll look at it some other time. I think at some point, the costs of copying spells into the spell book got overlooked. Everything else should be good to go.
 

Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
I come up with 21,663 spent

double checking inheritance, but money gained is as you have it: 26,779.55

subtracting inventory and used materials I see an ending balance of 236.55 gp, pending aforementioned double check.

edit: The following errors are seen by me:

inventory is 21,663 spent, you have listed 21638 giving 25 more spent

inheritance game is listed at 6312, actual on post one of the game thread is 6316 giving 4 more earned

total cash on hand should be 240.55 gp

This is a non judge inspection.
 
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sunshadow21

Villager
Good, my mind wasn't going completely crazy. Somehow I was getting something completely different. I wasn't worried abut the minor differences when I was getting differences in the three or four digits. That's what i get for doing math while my brain wants to sleep.
 

Aura

Villager
Arradon is APPROVED for level 2.

Minor changes made: Removed a bunch of extra spaces in sneak attack, changed formatting of consumed items to identify source of items as Tamarie, reduced number of wand charges used of CLW to 2, saving 15 gold.
 

Aura

Villager
Qalabash is APPROVED for levels 3 and 4.

The only thing I have to mention is the Spell Recall ability wording on the last sentence, "Spell is then prepared," is unclear unless you already understand how the ability works. I might encourage, "Spell is considered prepared," or some such.
 

Aura

Villager
I'm working on approving Aelspeth for level 2. There is a problem with the FC bonus, it looks like it may have been assigned to skills, but she didn't actually spend the rank. (She's spent the 12 from class and Int, but the 13th point remains unspent.) You'll want to spend the point, reassign to HP, or whatever it is you want for your bonus.
 

GlassEye

Community Supporter
The only thing I have to mention is the Spell Recall ability wording on the last sentence...
Thanks for taking care of the approval. I edited the 'spell recall' sentence to say: spell is prepared again as if it had not been cast.
 

MerryMortician

Villager
There is a problem with the FC bonus, it looks like it may have been assigned to skills, but she didn't actually spend the rank. (She's spent the 12 from class and Int, but the 13th point remains unspent.) You'll want to spend the point, reassign to HP, or whatever it is you want for your bonus.
Apparently I put the 1 for the 13th skill rank in the wrong column under UMD. It should show as one rank in the skill and no class skill bonus. I'm on mobile now so I'll fix that later.
 

Aura

Villager
Aelsepth is APPROVED for level 2. Happy day.

I specified in her FC section in race that she'd taken HP once and Skill Rank once. I cleaned up a couple minor format issues.

Do you really want UMD? It's a tough skill to make useful at the lower ranks, unless you're just marking out a skill for future improvement. We saw how much trouble Tamarie had rolling at +14.

In any case, have fun. :)
 

Aura

Villager
Looks like Thuvian and Francis John III is left, is Francis ready? Seemed like he was still in process.
 

MerryMortician

Villager
Do you really want UMD? It's a tough skill to make useful at the lower ranks, unless you're just marking out a skill for future improvement. We saw how much trouble Tamarie had rolling at +14.
"Tough to make useful" is putting it lightly. :) It's just shy of useless at lower ranks but very nice to have later. I took the hit point bonus at 1st Level because it could easily have been the difference between losing and keeping the character. As she levels up, though, a single bonus hit point is going to have diminishing returns so I'll be taking the skill point from favored class from now on. And it was either UMD or another Knowledge.
 

GlassEye

Community Supporter
Ok, I took a look at Francis John III

The Biggie: Need a list of spells stored in familiar (i.e. Spells Known vs. Spells Prepared)

[sblock=Corrected Things]Presumed K (Arcana) as skill for INT headband and marked in equipment and skills
Evil eye hex duration corrected to 6 rounds
Corrected gear wt on boar (from 24.25 to 25.25)
Carrying capacity (boar) corrected to 129 lb max at light
Boots' BAB corrected to +1
Boots' CMB corrected to +2
Boots' CMD corrected to 11
Boots' bite corrected to +6
Boots' skill totals corrected[/sblock]

So, Not Yet
 

FrancisJohn

Villager
So yeah I missed this:

A witch's familiar begins play storing all of the 0-level witch spells plus three 1st-level spells of the witch's choice. The witch also selects a number of additional 1st-level spells equal to her Intelligence modifier to store in her familiar. At each new witch level, she adds two new spells of any spell level or levels that she can cast (based on her new witch level) to her familiar. A witch can also add additional spells to her familiar through a special ritual (see sidebar).
I'll get on that. Francis will have a brief time-out in the inn anyway.
 

FrancisJohn

Villager
thanks!

let me tell you it was a giant pain in the rear to figure out the skill ranks for familiars..... never did it before. at first your numbers appeared to come out of thin air.

i made a bunch of other changes to the format, you think it looks alright? I tried to condense horizontally as much as possible in hopes of getting it to look better on mobile.
 

GlassEye

Community Supporter
Skill ranks for familiars are difficult because the animal skills aren't really broken out so that a person would know how they got to that number. I had an advantage in that I had just finished Qalabash's familar and had recently done similar for Kepli. Still, a couple had me really stumped for a while (as did CMD).

I noticed the change in format and wondered about it. I think it looks fine; much better on mobile than most of the other character sheets on the wiki. Our format is certainly not mobile friendly. Maybe we should think about some changes (like avoiding hard returns at the ends of lines in blocks of text). I'll definitely be experimenting on my own sheets to see what looks good and what doesn't.
 

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