Andor
First Post
In 5th edition we are presented with two optional systems for adding additional options for character growth, to wit: multiclassing and feats.
Given that multiclassing in it's various forms has been a fixture ever since AD&D and feats have been with us for 15 years now most people take these as a given, but I thought I'd ask what people think the up and down sides of using them might be. Seperately and together.
For example, one of the perks of the fighter class is that they get more stat bumps than the other classes . Which is nice, but really shines when you put feats into the game. Conversely a lot of feats are there to provide flexibility by adding a little magic or new abilities to a character, but that flexibility pales before the benefits that can be gained by multiclassing. So the fighter is at his most attractive in a game where feats are allowed but multiclassing is not.
Given that multiclassing in it's various forms has been a fixture ever since AD&D and feats have been with us for 15 years now most people take these as a given, but I thought I'd ask what people think the up and down sides of using them might be. Seperately and together.
For example, one of the perks of the fighter class is that they get more stat bumps than the other classes . Which is nice, but really shines when you put feats into the game. Conversely a lot of feats are there to provide flexibility by adding a little magic or new abilities to a character, but that flexibility pales before the benefits that can be gained by multiclassing. So the fighter is at his most attractive in a game where feats are allowed but multiclassing is not.