Reviewing Damaris:
1) The finances were off a bit. I realigned the columns, then put totals at the bottom. You still have plenty of money to spend.
2) A sling gets STR bonuses to damage. Fixed.
3) I specified your ammo as normal arrows. There are normal, blunt, silver and cold iron you could afford at this level.
Suggestions:
A) We will be approving the Advance Race Guide eventually. Once we allow it, I suggest taking the Favored Class option from there of "Add one spell known from the bard spell list. This spell must be at least one level below the highest spell level the bard can cast." That will allow you to take Message as a spell without using a trait on it. The trait gives you "once a day". The Favored Class feature makes it a normal cantrip, reusable as often as you desire. Until that book is approved, (or that one option if we do it early) I suggest taking FC bonuses as hit points instead of skill points. You have a lot of skill points per level. With a 10 CON, HPs are harder to come by. So, I would select skill points last as an option.
B) Buy a dagger. It is hard to skin a rabbit or chop vegetables with a long sword.
C) Trail rations. Always have some, or you may have to forage for food.
D) If you want to take an archetype, it should be declared at first level, even though the abilities don't kick in until later. Some of the bard archetypes are interesting, but the straight bard is a strong contender too.
E) Since you have spare gold, buying one alchemist's fire to deal with swarms is always a good idea.
Damaris has her first APPROVAL. She needs one more.