Character wealth

ThirdWizard said:
In other words, Book X is only RAW when discussing Book X. When discussing Book Y, then Book X becomes irrelevant. The only books that are RAW for all D&D published materials are the Core books.
I don't own MH.

I own CA.

CA's version of sudden metamagic feats doesn't work (well) for Sor.

I've pointed this out on the boards.

I was told MH version = CA version w/o typos. Use RAW = Use the version without typos.

Get it? :)

(Another example: the running "change Polymorph" in the 3.0 splatbooks.)
 

log in or register to remove this ad

Nail said:
(Another example: the running "change Polymorph" in the 3.0 splatbooks.)

Huh... I would say that all the "alternate" polymorph spells outside the Core (and any errata) were optional variant polymorphs. Or were the books that it appeared in required buying?

Likewise I would say that you shouldn't have to own the MH to have the "correct" rules for the Complete Arcane. The Complete Arcane rules are the RAW for that book unless there is an errata released for it. You're welcome to use the MH rules as well and be following the RAW of the MH.
 

ThirdWizard said:
Likewise I would say that you shouldn't have to own the MH to have the "correct" rules for the Complete Arcane.
I agree with you, BTW.

My point: the "RAW for Sudden Metamagic", for example, is commonly interpreted to mean "a version most like that in the MH".
 

Uhhh . . . I'm pretty sure there's also a set of guidelines in the DMG near the character wealth table that explains how you should be limiting what new charactesr bring in terms of items so that they don't overshadow older characters with their new goodies. They're kind of a pain though, if I remember correctly, and I would imagine that most gaming groups would ignore them.

Oh . . . and I hate the concept of RAW.
 



Infiniti2000 said:
Would you prefer the Rules As Spoken? Or just plain no rules?

Rules as Intended. Rules with a reasonable interpretation.

RAW is not always the best thing for a fun (or balanced) game. The game designers are human, they make mistakes just like everyone else, and they don't always examine the rules with an eye towards catching all the possible loopholes, odd combinations, or imprecise language.
 

[DMG v3.5 p135 table 5-1
2nd 900
3rd 2700
4th 5400
5th 9000
6th 13000
7th 19000
8th 27000
9th 36000
10th 49000
11th 66000
12th 88000
13th 110000
14th 150000
15th 200000
16th 260000
17th 340000
18th 440000
19th 580000
20th 760000

for some reason i cant get it like i want it to show up so i just did it the best i could. You will see the character level with the wealth
 
Last edited:

We've all heard of house rules that fix what isn't broken; a DM has misunderstood how the rules work and so applied a patch that causes more problems than it solves. Or has allowed something that he knows is technically against the rules, but doesn't seem to be problematic. You can imagine how well *that* turns out.

Sometimes that DM is me. :uhoh:

Mind you, I am not as bad as one reading my house rules posts might think; I examine lots of rules variants, but rarely depart from the RAW in my own games. And those are considered house rules; house rules made up on the spot is something I try to avoid if at all possible. After all, there has usually been more thought and playtesting and experience invested in someone publishing a set of rules than there is in me reading them and then immediately trying to apply them to a game session. What I try and do is read rules in advance of a situation, and think of ways that they might have undesirable consequences. If they do seem to be "broken" then I have to verify if it is the rules at fault, or my understanding of them.

So if I am not sure I understand a particular section of the rules and their interaction with other rules, or if I have not yet formed a judgment on them (e.g. is miasma broken, or just powerful?), I'll ask about them in the rules forum. It's a way of being alert to potential problems that might arise in game, and being prepared to house rule if necessary. But if carefully following the rules as written avoids a problem, it is aesthetically displeasing to make an unnecessary houserule.

I, like Henry, use the term RAW to refer to any sort of published material with its erratta. Not just the 3 core books. (Sorry Infiniti2000!) Like Patryn of Elvenshae I generally don't include RotG articles, since they often contradict what is written in the rule books. Likewise for the Sage Advice FAQs, and, of course, WotC customer service. I would say that Hypersmurf's approach to rules questions best exemplifies what I am asking for when I ask a question about the RAW. Though it sometimes borders on the pedantic, he has the kind of sensitivity to wording and context that I admire.
 

Caliban said:
Rules as Intended. Rules with a reasonable interpretation.

RAW is not always the best thing for a fun (or balanced) game. The game designers are human, they make mistakes just like everyone else, and they don't always examine the rules with an eye towards catching all the possible loopholes, odd combinations, or imprecise language.

RAW doesn't mean House Rules/Variants are bad. I have House Rules. I like House Rules. We use House Rules and Variant Rules. When RAW really doesn't make sense, we go "This is what it says, isn't that funny? Okay but seriously how are we actually going to play it?"

Also, for some people, figuring out RAW is fun. Don't deny me one of my few joys in life. ;)
 

Pets & Sidekicks

Remove ads

Top