Ack! I forgot to mention a few things.
Heroism: You're not a damn hero yet! At first level, you can certainly have done some cool things, but geez, you're basically a runt. You've gotta get this through players heads before they go off and dream up all those romantic notions of their characters sheer brilliance
1st level is quite deep. There's plenty of room to give a rich character history. I was so happy to see 3rd ed. made a difference between 1st level and getting a level in a class later on. Use this differentiation! It takes a year or two to get 1st level, IMO. Slower if you're just taking things casually. I mean, an apprentice magician can easily go several years before learning the basics for 1st level, since most of the time all he's doing is sweeping that bastards floor and cooking his dinner!
But with a level in a new class above first, you simply don't get all the groovy stuff. Mainly this only pertains to skills, however it's enough to work with in a story to justify a rich character background for first level without requiring the same for a new class later on.
Heroism: You're not a damn hero yet! At first level, you can certainly have done some cool things, but geez, you're basically a runt. You've gotta get this through players heads before they go off and dream up all those romantic notions of their characters sheer brilliance

1st level is quite deep. There's plenty of room to give a rich character history. I was so happy to see 3rd ed. made a difference between 1st level and getting a level in a class later on. Use this differentiation! It takes a year or two to get 1st level, IMO. Slower if you're just taking things casually. I mean, an apprentice magician can easily go several years before learning the basics for 1st level, since most of the time all he's doing is sweeping that bastards floor and cooking his dinner!

But with a level in a new class above first, you simply don't get all the groovy stuff. Mainly this only pertains to skills, however it's enough to work with in a story to justify a rich character background for first level without requiring the same for a new class later on.