A Timeline for the TOEE2 / Liberation of Tenh (updated 11/11/03)
Twenty Years after and the Liberation of Tenh
This is a timeline of events, beginning with the first assault against the Eeeeeevil in the Temple of Elemental Evil, and ending with the current campaign events. It might also be called
Great Happenings in Wonderville: Heydricus Kills the Sh-t Out of Them.
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Twenty Years After: The Temple of Elemental Evil
Coldeven, CY 592
26 Party Enters Moathouse. First successful opening of the Abyssal gate by Elemental cultists.
Planting (low summer)
1 Party clears the first floor of the Moathouse.
2
3 Party returns to the moathouse and discovers Pazrael followers.
4
5 Party investigates Ostler and his family.
6 Cultists create the first elemental pocket plane.
7 Party discovers foul play, kills Daily and Dobble.
8 Big Fight -- the dopplegangers are exposed, and Pippin dies in a heroic struggle.
9 A day of mourning is announced in Hommlet.
10 Services for Pippin are held.
11 Ahlana joins the party.
12 Cultists complete their second successful gate opening. Party ventures back to Moathouse.
13
14
15
16 Water temple opens first permanent gate. Aelnir, Esril & Resnole die as the Moathouse is cleared.
17
18
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20
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22 Lord Henri of Knulb sends a complaint to Verbobonc and Veluna about the upstart Knights of Furyondy.
23 Party ventures to Knulb and encounters William of Willip.
24
25
26
27 Water temple opens a pocket plane.
28
29 Attempted permanency on primary gate fails, gate collapses.
30 William of Willip begins preaching the virtues of returning to the Kingdom of Ferrond and the rightful claim of Baron Butrain.
Flocktime (Low Summer)
1
2 Uderizu dominates wererat group from Knulb.
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5
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10 Lord Henri arrests William of Willip; the party meets with Lady Marie and tells her their tale. That night, riots break out in Knulb, and a sneak attack is staged against the party. Ahlana takes several for the team.
11 Mobs demonstrate in Verbobonc, party begins investigating possible leaks in Lord Henri’s household
12 William is broken out of jail
13 Knights of the Hart rally to William’s defense
14
15
16
17
18 The Well Incident
19 Party Attacks & wipes out Gnoll tribe in the Temple
20 Party continues forays into the Temple, wipes out the inhabitants of the tower, discovers the backdoor. Goblins on Wheels and Happy Ogres kill Tisha.
21 The Mayor expels all Knights of the Hart from the Realm of Verbobonc, party attacks and kills Willem of Wilip
22 Kelanen's Rest is burned by Shield Landers
23
24
25
26
27 Party discovers true nature of Lady Marie—Knulb riots, and is set afire, all good priests of the orphanage are killed, Lord Henri is killed.
28 Ghouls begin to flock to the Temple, a Sheildlander mob marches on Verbobonc. The fiend circle reaches as far as Verbobonc.
29
30
Wealsun (Low Summer)
1 Shieldlanders are met by force and repelled
2 Lady Ann is named Viscount of Verbobonc, Lord Mayor Wilfrick severs ties with Furyondy
3 King Belvor calls all knights to Furyondy. Lady Ann is named Viscount of Verbobonc
4
5
6 Party goes in back door—Little Leaf, Daeniere, Lucius & Keriann are killed on the third level by giants.
7 The fiend circle touches Dyvers. Party returns to Hommlet with their dead, are met by Demarcus of Knulb, a turncoat guild thief. He tells the party about the mass sacrifice of children, planned for one month’s time.
8 Party reenters Temple w/new members Jespo and Egil. Ghouls have overrun the upper level
9 Party attacks Bloodskull orcs / killing all but Theg
10 Willem Lives! Attack on Hommlet by Shieldlander mob.
11 Party rallies Shield Landers to march on Temple. Day of Terror ensues. Lady Ann is subsumed by Marie
12 New Offensive along Furyondy’s borders by forces of Iuz. Random looting and killing continues in Knulb. Some Sheildlander survivors reach Verbobonc.
13 Party reunites & returns to Temple, investigate the barred gates of the 2nd level. Confront and defeat Anshell, High Priest of Zuggtomoy. Rose slain. Jespo triggers a green slime trap and loses all his equipment.
14
15 Lady Ann (Marie) sends forces to assist temple. Anton is killed by triggering of Daern’s Iron Fortress.
16 Party escorts Jespo out-- encounters Temple war band. Egil is slain. Gnomes are recruited to fight against the Temple war band.
17 Party returns to Temple—C’min and Augustin join, and help Heydricus clear first level. Lady Ann is revealed and killed by Jespo Crim.
18 Party is ambushed by assassin and mage. Assassin is charmed and mage flees; party then launches a raid to free the captive children.
19 A large public ceremony takes place within temple—the sundering of the doors is completed. Forbiddance is cast on temple opening. Zinvellon sends a war party of fiends and humanoids to recover children
20 Pazrael makes contact with the water temple. Party reaches Forest Gnomes in morning and secures their support. Fights temple war party
21
22
23
24
25
26
27 Zinvellon invokes earthquake, and massacres the Water Temple.
28 The fiend circle touches Mitrik, the party assaults the Temple for the final fight. Good is triumphant.
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The Temple Survivors spend the months of Reaping, Goodmonth, Harvester, Patchwall, Ready’reat, and Sunsebb of CY 592 in Chendl.
Esril accepts a position with the Royal Household, C’min joins the fight in the Veseve forest, Heydricus cements a deal with the Church of Tritherion, and takes on Elijah as a follower, Jespo is sworn into Prince Thrommel’s service, Prisantha joins the Furyondian Royal Academy of Magic, and Keriann goes missing.
After the New Year festival, the party begins to plan for their next adventures.
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The Liberation of Tenh
Needfest (Midwinter); New Year’s celebration.
Fireseek (Winter), CY 593
20 Our heroes gather after first thaw and set an agenda: Find the one place more messed up than the Temple of Elemental Evil and Liberate it. Destination: Tenh.
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28 The group arrives in Dyvers
29
30
Readye’en (Spring)
1
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6 The Liberators encounter Men of the Stone Fist in Stoink.
7
8 The Liberators attack the Stonefister’s lair. Prisantha attracts some Unwanted Attention by masquerading as Helthrax. Elijah is captured by the Lord of Stoink.
9 The Liberators meet with the Lord of Stoink, and Gnomer puts his foot in everyone’s mouth.
10 The Liberators crush the last of the Stonefisters in Stoink.
11
12 Group flatters their way back into the Lord’s good graces.
13 Prisantha begins crafting hats of disguise for the entire party, and begins saving for her crystal ball of DM foiling.
14
15
16
17
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20
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22 Prisantha completes a teleport spell for the Lord of Stoink, sending a foul-looking half-orc to a destination in Nyrond.
23
24
25 The Liberators set off for Tenh, with the Lord of Stoink’s former accountant in tow.
26 The Liberators spot a dragon, and notice its handiwork.
27 Jespo Crim jailed for debt.
28 Elijah begins to scout the mines at Cur’ruth, and becomes the Thing That Goes Bump in the Night.
29
30
Coldeven (Spring)
1 Party discovered by Horatio the Halfling’s Friend Finder Service, and receives news from home. Gnomer and Ethel retire from adventuring.
2 The Liberators return to Hommlet.
3 Prince Thrommel killed by Iuzian forces.
4
5 The Liberators rescue Fräs, give her over to the care of the Duchess Maia.
6 The Liberators encounter the Iuzian wizard Null, and rescue Thrommel’s corpse. They accept the charge of Keeping Thrommel Alive.
7 Party returns to Tenh, and discovers that Heydricus’ followers have been massacred by the Iuzian forces in the Cur’ruth mines. Following tracks, they discover a Tenha community there. The Liberators also discover the celestial emotes, and lose an accountant.
8
9 Tau joins the party.
10 Party makes their first attack against the mines of Cur’ruth. They fight Suel and his Five Terrors. Prisantha is slain. Party plane shifts to Mount Celestia. Tau is rebuked by Pholtus.
11 Heydricus and Tau return to Furyondy, with Prisantha’s body, and stay the night with Millia.
12 Halrond leads a raid against the Temple to Pholtus in Mount Celestia. Heydricus is struck by a sudden inspiration: Tritherion Kicks Ass!
13
14 The Liberators attack the mines at Cur’ruth, and slay Suel, Martak and Ra-Mohn.
15 Heydricus receives Tritherion’s Call. Tau is rebuked by Pholtus for a second time. The Liberators finish the fighting in Cur’ruth, killing and routing the remaining Iuzian / Stonefister forces.
16 The Liberators destroy Martak’s phylactery and Tau discovers an ancient book on a forgotten Flan god of Law and the Seasons. The Liberators return to Chendl and discover that Esril has been murdered. Heydricus undertakes the ceremony marking him as the Holy Liberator of Tritherion. Heydricus takes Dabus on as a cohort. Heydricus and Prisantha travel to Willip and Prisantha takes in a play with the Baron Butrain. Jespo is freed from Prison.
17 Heydricus, Jespo, Prisantha and Dabus are attacked in the streets of Chendl by their former companions, returned to life as horrific undead. The party drives them away, and teleport back to Cur’ruth. Heydricus is taken under the Aiman’s wing, and begins studying Flan culture, religion and history.
18 Prisantha scrys C’min, and discovers that she is in dire straits. The Liberators rescue her, but are defeated. Dabus is killed.
19 Heydricus must beseeches Tritherion on behalf of his cohort. Tritherion agrees to turn back time for his Liberator. The second time, the Liberators are victorious. The Liberators receive a threatening note from their former companions.
20 Prisantha botches two teleport spells, but eventually the Liberators are able to take her Grandparents into protective custody.
21 The Liberators make themselves visible in a public place, and hold a knock-down, drag-out fight to the bitter end with the foul Cadaverous Ones. Of all their enemies, only Lucius escapes destruction.
22 The Liberators rescue the Provost Marshall Reine, and take him into their service, against Jespo’s wishes. It is discovered that Tau has gone back to Wintershiven, investigating some mystery regarding the Mines at Cur’ruth.
23 The Liberators begin the transformation of Cur’ruth into a War-Camp.
24 Prisantha begins crafting a crystal ball of what the




was I thinking letting this into my game?
25
26 Elijah and C’min are sent into the mountains to scout.
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30
Growfest
Planting (Low Summer)
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19 Elijah returns and reports a large band of hill giants in the Northern mountains.
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26 Elijah leads a strike-team including C’min, Dabus, Jespo Crim and Thrommel into the mountains.
27 The B-Team makes first contact with the giants, and meets Elenthal, a drow ranger called “the Hunter”.
28 The B-Team defeats the hill giants. Thrommel dies. The party learns about the existence of a secret Iuzian research base high up in the mountains and an Evil Plan to Convert Giant Worshippers.
29 Thrommel promises that he will Try Not To Die. Elenthal scouts the Iuzian base.
30
Flocktime (Low Summer)
1
2
3
4
5
6 The Liberators attack the Iuzian base.
7 The Liberators attack the Bleeding Stone, and Fräs speaks out loud for the first time. Thrommel dies, and the Bleeding Stone escapes.
8 Thrommel is raised, the Liberators learn about Iuzian activities in the region. Jespo casts a legend lore on Aletha, Jumper and the Bleeding Stone.
9 C’min, Elijah and Elenthal are sent out to scout Nevond Nevnend and Calibut.
10 Dabus begins hallowing the mines at Cur’ruth.
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Wealsun (Low Summer)
1
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8 C’min, Elijah and Elenthal return from their scouting.
9
10
11
12 Prisantha completes her crystal ball of true seeing, and scrys the Baron Butrain, Null the Iuzain archmage, Cranzer of Riftcrag, Maskaleyne, the orcs at Nevond Nevnend, and Zeflen of Calibut.
13 Prisantha takes lunch with Anon, a young cleric of Tritherion assigned as a bodyguard for her grandparents. Prisantha receives a fashion consultation from the Viscountess Trill at the Gilded Swan Boutique and Curiosity Shoppe. Prisantha fails to secure entrance into the Furyondian Royal Academy of Magic for Jepso Crim, but manages to get him into the Willip Wizard’s Community College. Heydricus goes on a one-room fundraising trip, but all he gets are rumpled clothes and an afterglow. Pris cries alone in her room, then determines to visit Anon and Become A Woman.
14 The Liberators attack Maskaleyne the Hollow in Stoink.
15 The Liberators meet with the Lord of Stoink, and hear his proposal. They learn that Prisantha’s previous service for the Lord (Readye’en 22) resulted in the death of a Nyrondeese noble, heir to the Barony of Woodwych. They secure a Letter of Introduction to the Nyrondeese court. Thrommel is sent to marshal the Tenha levees and attack Nevond Nevnend, and Jespo quits Thrommel’s service in protest. C’min, Elijah and Elenthal are sent to Nevond Nevnend ahead of Thrommel to ensure that the Prince does not get himself killed.
16
17 The Liberators attack and defeat the Night Hag who was storing the soul of the Woodwych heir. Dabus finally realizes what he’s Going To Do with his life”.
18 Prisantha and Heydricus take a romantic stroll, and confront the Lord of Stoink’s henchman. Halrond forces Heydricus to take on an assistant—Mialec comes into his service. Heydricus realizes that the celestial emotes are the center of a new cult.
19 Pris helps Heydricus write a rousing speech designed to stir the Tenha from their new-found lazy ways.
20 The Liberators go dragon hunting.
21
22 The Liberators catch a pack of wolves.
23 Davus proposes the creation of A List. The Liberators are attacked by a group of druids. Heydricus learns that Jespo has left Thrommel’s service.
24
25 Thrommel assaults Nevond Nevnend, crushing a disorganized and dispirited orcish force.
26 Heydricus arrives at Halrond’s camp in the Fellreev.
27 Prisantha begins teleporting ore to the Fellreev.
28 Prisantha finishes teleporting ore to the Fellreev.
29
30
Richfest
Reaping (High Summer)
1
2
3
4
5
6 Prisantha learns demand, and summons Jespo Crim.
7 Jespo Crim proposes to Ragda; Gwendolyn arrives and is geased by Dabus.
8
9
10
11 Prisantha learns discern location, the Liberators retrieve the body of the Woodwych heir.
12 Thrommel returns from Nevond Nevnend.
13
14 The Liberators travel to Nevond Nevnend and are raised to Peers of the Court.
15 The Liberators are received by the king of Nyrond.
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17 The Prelate of Wintershiven is assassinated.
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20
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22 The Liberators secure a mutual defense pact with Nyrond.
23 C’min and Elenthal sent to gather intelligence on Stoink. Esril’s body is retrieved and ressurected. The Liberators scry Lucius and attack the Boneshadow. C’min and Elenthal sent to reconnoiter Stoink, and take the measure of the Lord’s opposition.
24 Jespo, Prisantha and Gwendolyn begin crafting magic items. Keak is geased and planeshifted.
25 Dabus resurrects Lucius, and atones him. Lucius swears fealty to Heydricus. Prisantha visions Heydricus’ true feelings for her. Prisantha makes trip to see fashion consultant, and visits Anon, calling off the affair. She then casts vision on Heydricus, divining his true feelings.
26 Heydricus travels to Nevond Nevnend, and begins to reestablish capital, gathering the Tenha there. Prisantha learns the spell dream.
27 Heydricus begins to travel through Nyrond, Verbobonc and Veluna beseeching nobility for aid.
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Goodmonth (High Summer)
1
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6
7 Heydricus meets with Belvor, Halrond, and the Duchess Maia (and actually raises funds).
8 Heydricus forces the Baron Butrain to support the Northern war effort, extracting marriage promise.
9 Heydricus begins work on Royal Palace at Nevond Nevnend, sends Thrommel to spread word.
10 Jespo Crim begins mass teleporting food stores for Nevond Nevnend.
11 Prisantha casts first dream on Heydrius
12 Heyrdicus scouts High Hadley
13
14 Heydricus returns from High Hadley, and Prisantha casts second dream on him.
15 Heydricus takes Dabus, Fräs and Lucius with him, and makes formal appearance at High Hadley.
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17 Belvor will acquiesce to marriage between Thrommel and Butrain’s daughter.
18 Pris completes work on magic items.
19 Prisantha clones party (Heydricus 17th, Pris 16th, Gwen 15th, Jespo and Fräs 13th, Regda 10th, Thrommel 10th. Prisantha casts third dream on Heydricus.
20 Party scrys and attacks Panshazek.
21 Party scrys and attacks Cranzer.
22 Prisantha makes new clones of the Liberators.
23
24 The Duchess Maia sends a letter calling off her affair with Heydricus, and beseeching him not to return to Chendl.
25 The Liberators of Tenh are attacked and killed, scattering the Tenha in Cur’ruth to the wind. Most of them make for nearby High Hadley, and are received warmly.
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29 Survivors from Cur’ruth reach Nevond Nevnend, and spread tale of Liberator’s death. Chaos erupts, with multiple gangs fighting for food. Construction on palace stops, materials looted.
30
Harvester (High Summer)
Brewfest
Patchwall (Autumn)
1
2
3 The Liberator’s clones awaken. Nevond Nevnend pacified.
4 The Liberators commune with Tritherion, and confront Piscean of the Four in the Council of Lords. Piscean escapes, and sends dream spells to Heydricus and Prisantha.
5 The Liberators summon Dabus’ patron celestial, assault Piscean’s stronghold, retrieve their magic items, and defeat the Traitor of the Four once and for all, killing one of Iuz’ elder balors in the process!
6 The Liberators free Belvor and Thrommel from the soul-gems and return to Chendl, where they barter the seccession issue, and get their groove thang on.