Charismatic Rogue

I am building a rogue/sor for an evil campaign with the PrC Thrall of Malconthet as a Goal by 6th. I am short one feat to qualify If I take Combat reflexes, Weapon Finesse, Thrall of Malconthet, Spell focus enchantment. This keeps me from gaining improved feint until 9th. So the question is do I take improved feint and give up qualifying for the PrC until 9th or is improved feint not worth 3 levels of the PrC.

All opinions welcome.
 

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Scarlet Corsair gets Imp Feint at level 1, Swashbuckler gets Weapon Finesse at level 1, Dread Pirate gets TWF at level 1...
 

And three levels of Swashy can be nicely combined with rogue and the Daring Outlaw feat... you'll probably lose sorcerer levels though.
 

I realize there are other ways to get the feat in question but that was not what I had asked. The Rogue/Sorcerer combination is not negotiable. What I wanted opinions on was how much is improved feint worth? Is it worth waiting until 9th level and miss out on 3 levels of the PrC Thrall of Malconthet?


Hope that makes my question a little clearer.
 

Of course, it all depends on how much you plan to use it, combat reflexes might also be optional. If you are a caster though, there are a lot of other ways to deny dex. Here is a list I have started, I'm sure there are more.
Code:
Ways to deny dex to ac:

Attacker is:
Invisible Condition: 
    -Specifically granted by Invisibility spell.: 
    -Blinking

When defender is under the following conditions:
Blinded
1st Color Spray - 20ft? - Will?
2nd Blindness/Deafness - Touch - Fort
2nd Glitterdust - 
2nd Pyrotechnics - 120ft radius - Will
3rd Flashburst - 
4th Contagion - Touch - Fort DC 16 twice
4th Orb of cold - Close - Fort
4th Holy Smite (good)
5th Prismatic Ray - Close - No save under 6HD
6th Ray of light - 
7th Power Word Blind - Close? - No save under 200HP
7th Prismatic Spray - 60' - No save up to 8HD
7th Sunbeam - 60' - Reflex
8th Prismatic Wall - Close/20' - No save under 8HD
8th Sunburst - Long/80' Burst - Reflex
9th Prismatic Sphere - 20' - No save under 8HD

3rd Remove Blindness/Deafness
Concealed or invisible... no notation, see concealment
3rd Blacklight - 20' radius - None
Cowering
'-2 AC, lose dex, can take no actions.' When you are unable to flee when panicked.
Flat Footed
Suprised
Balancing
Climbing
Grappling (ranged attacks roll randomly to hit either combatant)
4th (Edvard's) Black Tentacles
7th Grasping Hand
7th Ice Claw
Stunned
1st Color Spray
2nd Sound Burst
3rd Great Thunderclap
7th Symbol of Stunning
7th Word of Chaos
8th Power Word Stun - No save <150HP
8th Scintillating Pattern - Close - No save <12HD
8th Shout, Greater - 30' - Fort

Dex treated as 0 (-5 modifier), able to be sneak attacked.
Helpless (-4 AC to melee, but no AC penalty to ranged)
Bound
Sleeping
Paralyzed
Unconscious
Subdual Damage
Otherwise at your mercy
Pinned (Do note about ranged attacks hitting grappling combatant.)
 

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