Ok, you again point out where some stupid absolute doesn't apply. You demonstrate that a LN, or even LG PC might attack another PC. This shows again that the letters you slopped down for alignment aren't the end-all and be-all of resisting dominate.Particle_Man said:Dominate person affects your body. Your mind might scream in rebellion at what you are doing, but it is pretty much stuck in the sidelines while your body is "remote controlled". Here, attacking your friends would be against your nature (most likely, unless it is a situation where you would attack your friends if you were not dominated). Except for cases like the samurai, most people do not attack their friends. A good short definition of friend is "someone who will not attack you"And the definition of neutral on the good-evil alignment access includes caring for close friends and family. So most cases of non-evil dominated people would have them acting against their natures if they attack their friends. Examples of a non-evil, non-insane person attacking one's friends not being against one's nature, would be rare indeed (and are the focuses of tragedy in stories "Alas, I must attack my friend at the order of my lord" or "Alas, I must fight my friend because we are on opposite sides of this war" or even "Alas, I must kill my friend at the order of my lord".
PC: "I never let anyone touch my equipment, I should get a new save"Particle_Man said:But one could be dominated and ordered to do other stuff that is not against one's nature. "Give me your sword" or "run down that passageway and look for goblins" is not against most PCs' nature in the way that "kill your friends" is. Its all in the phrasing.
DM: "Well you never have lent a weapon out. Ok, make the new save."
This situation can't come up if you judge "nature" on what the PC has agreed to or not. If the character has never made a point of being careful about his equipment being touched by another PC, it isn't his nature. Some characters would never go scout a passage for goblins, so they should get the extra save. Paranoia is a personality trait that can be judged.