Charwoman Gene's Scales of War (IC)

Keyleth

Keyleth nods approval. “Is there more fighting at the bridge? It appears so. Let's hurry then, the townsfolk need our help.”
 

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Brock hops from the roof unsettled by the view. He lands just fine and gathers for combat. "Right, lets get going." He sets off north at a leisurely pace. "Last one there is a dead ogre."

OOC: roof jump: athletics21 vs. dc15, roll
 
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As you and most of the able-bodied citizens of the city rush the bridge, you see the last of the raiders running away and the people of Brindol are shouting orders about tending to the wounded, and putting out m ore remaining fires.
 

You all assist the townsfolk of Brindol with tending to the wounded and putting out fires. You receive an early morning to talk with an important membet of the town council, Councilmember Eoffram Troyas.

[sblock=ooc]I will continue moving the cinematic in 8-hour gaps if I hear nothing. Councilor Troyas would love nothing netter to just talk at you while youm listen attentively.[/sblock]
 

Dawn came quickly and found Brock overlooking the Northern Bridge. Beds were few and sleeping on the floor had left him stiff. Messengers and refugees on horseback left hurriedly from the gatehouse. "Word will spread of the attack here. Help will come." He said calmly.

Carriages of wood, rubble, and stone moved through Bristol slowly. Rebuilding would take time. His thoughts turned to yesterday. "Like a wild stampede the raiders left. Hopefully the frantic trail should prove easy to follow."
He chuckled.
"Ha ha, Mogryn could hound them just from their smell alone."
He turned and walked slowly south. The meeting with the council members was in a hour, he had time. He walked the morning streets in silence.
 

Kazim

Kazim helped those in need as much as he could. He returned to his master's place, hoping to find he'd returned, only to be disappointed. With little else to do, he helped gather the dead for burial and identification. His master was not among them either. Kazim heads to bed late, much more late than he expected. He wandered through town, asking anybody that is up if they have seen his master. His attempts are half-hearted, for his mind wanders to the events of the day, and the meeting with the councilman on the morrow.
 

Keyleth

Keyleth was busy helping the wounded. Her healing skills and prayers were in high demand after the attack.

“I wonder what the councilman is going to tell us... most likely there is more to do for us. Maybe this wasn't just a plundering attack?”
 

Your audience with Councilor Troyas takes place in a tavern that has been presssed into service as his office. Councilor Troyas is a tall, well-built human with black hair and dark eyes. As Councilmember Eoffram Troyas greets you solemnly, he makes eye contact with each of you in turn. “I am considering something, and I wished to speak to you about it in person—and in private. I know some of you have been in Brindol for some time, and some of you are newcomers. What are your intentions now?”

[sblock=ooc]Skill Challenge Level: 1. XP: 200
Complexity: 2 (requires 6 successes before 3 failures).
Primary Skills: Diplomacy, Insight. DC(15)

I will be flexible in interpreting the use of other skills. I will be giving secret bonuses based of what you say in addition to your rolls.[/sblock]
 

Unable to provide much comfort to the citizens of the town, and unwilling to trust the hobgoblin retreat, Mogryn spends his time helping the town guard, or what is left of them, watch for a second wave. To anyone observing him, the gnoll appears twitchy and ready to spring at a moment's notice. Clearly he is upset at having been caught unawares.
 

Keyleth

Not being well versed in the art of diplomacy, Keyleth was usually good at reading the intentions of others and so the cleric tries to figure out whether the councilman just wants to question them or whether he wanted to make a picture for himself before offering them a mission of trust, but this human proved very hard to read.


OOC: Insight (natural 1).
 

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