If you're strong, you can fly;brother's on that sonic cd grind
Zendikar is roughly analogous to Eberron as an Adventure World, only if it was in adrift in Limbo / Elemental Chaos.I wonder how would be the demiplane of Dearthdark (Dragonlance: Wild Elves) if a planar gate was opened toward the Athasian Tablelands(Dark Sun).
What planes from the cosmology of Magic: the Gathering could be added to D&D? For example if Ravnica is a megacity, other planets in the wildspace could be focused to the farming.
I miss new elements. I bought Manual of the Planes and Planar Handbook in the 3rd Age. Then I don't want to spend my money to read again the same lore. And this can be read freely in the fandom wikis.
Zagyg could create a new demiplane, style Ravenloft of Witchlight, but focused into comedic parodies style Castle Greyhawk.
No joke. I put Swiper the Fox in one of my sessions as an Archfey..
He took a quest item because 2 party members wouldnt say No Swiping. Extended the adventure a session out of stubbornness.
Thats the singular of omen, right?Oh maannn!
I presume the 4e designers thought the same thing and boy, were they wrong - at least for a sufficient number of people.Personally, I love the option of "Blobby Plane of Goodness" and "Blobby Plane of Badness" and that would be it. Because, frankly, that's effectively what the Great Wheel is. You can talk all you like about how all these different planes serve different purposes, but, at the end of the day, they don't. They're all pretty much entirely superfluous.
I remember using Mirrodin's "metal" land as a way to describe how Mechanus looked like. I made it more artificial than the "standard".Old Phyrexia & Mirrodin / New Phyrexia is an interesting "Future World" plane, a sort of Shadowfell meets Mechanus
I think it’s an artifact of the screen cap.I haven't watched the video, so is that image of a printed map and that's a fold about 2/3rds of the way down?
It makes more visual sense closer in, when it's clear that both sides are outdoor terrain.It's increasingly bugging me that this map makes the Twin Heavens look like a dark cavern.
Are you seeing a higher resolution version? It should at least be bright and green.It makes more visual sense closer in, when it's clear that both sides are outdoor terrain.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.
(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.