MattyHelms
First Post
The Details - A day of FREE gaming, courtesy of your friends at Games Plus! All we ask is that you sign up to run or play in a game by replying to this thread. It's that easy to play! Reply or PM with any questions, otherwise, see you all there!
Location-
Games Plus
101 W Prospect Ave
Mount Prospect, Illinois 60056
(847) 577-9656
Hosts: Curt Duval & Jeff Swegler (owners)
Schedule-
Breakfast (Slot Null) - To be held from 8:00AM to 9:00AM at Little America (located across the tracks and a couple blocks northwest of the store)-
1. MattyHelms
2. Nazriel
3. Sharraunna
4. Barendd Nobeard
5. Trevalon Moonleirion
6. jalea
7. omokage
8. KnowTheToe
9. William Ronald
10. GORAK
11. King of Idiots
12. cdsaint
13. Hoog
14. Graytor
15. painfully
16.
17.
18.
19. (No actual limit on seating, as far as we know )
(Arrive at the store around 9AM to settle in at your game tables)
9:00 AM - Call to Piratecat and the Boston EN World Gameday!
Slot One - 9:30AM to 2:30PM
Game 1 - d20 Modern
Summary - Between June 1st and June 14th, 70 shipping crates were positioned within a block of the city halls of the 70 most populated cities in the USA. At midnight GMT between the 14th and the 15th, all 70 of those shipping crates exploded, unleashing hell on earth in about 62 metropolitan areas. San Francisco got three, LA got four, and NYC got three, as well as the Twin Cities getting two, one for each. Over 25% of the nation's populace lived in those 62 metropolitan areas, and over 50% lived within the one week kill radiation zone. The United States of America went from the world's only Superpower, to the most inhospitable place on earth in the blink of an eye.
You were one of the lucky ones (or were you?) who survived. The big question on the minds of everyone left is now what?
GM - jalea
Seats - 1 open
1. GORAK
2. King of Idiots
3. Templeguard
4. Graytor
5. PBB_TSSI
6.
Game 2 - Stargate SG-1 - "Duck Blind"
Summary - On P4X-471, a world unknown to the Goa'uld, a SG team finds a tribe of primitive humans, seeded tens of thousands of years ago by the ancients. It's one of the greatest finds in modern anthropological history, and a group of civilian researchers is brought to the world to discreetly observe the tribe. After all, it seemed like such a good idea in "Who Watches the Watchers", how could anything possibly go wrong?
With the anthropologists being held captive by a primitive tribe, SG-6 is called in. The lone search and rescue team under SGC control, SG-6 is comprised of highly-trained military professionals. But can even they face the challenges that await them on P4X-471?
Characters will be provided.
GM - Joe Cohen
Seats - Closed
1. Grifter86
2. Mark
3. cdsaint
4. Hoog
5. painfully
6. FCWesel
Game 3 - D&D 3.5e - "Bad Fur Day"
Summary - The Sullen Woods have long been a bastion against the settlement of the civilized races due to their wild nature but the road through them was
always safely protected by a Druidic Warder. Something seems to have
changed and transport of goods through them is no longer safe. If the
southwest road between the villages of Mistybole and Lovelywood cannot be
tamed once again several extra days of travel to avoid this stretch are
the result. Your group must discover the mystery of this change and
rectify the situation, or die trying...
DM - Trevalon Moonleirion
Seats - Closed
1. thalmin - Tordek
2. JoeGKushner - sorcerer half-elf
3. Dinkeldog
4. mattyhelms - Lidda the rogue
5. Gru - barbarian
6. Hama - cleric
Game 4 - D&D - "The Duchess' Tea Party"
Summary - Everyone knows the ultimate lame example of what "pure roleplayers" like to do. Now, you too can be a snobby elitist "latte set" roleplayer! Make witty reparte with the Contessa's teenage daughter! Titter behind your hand at the scandalous and bourgeouis conversation of the newly appointed Knight-Marshal of the Realm! Chuckle appreciatively at the Marquis' witty rejoinder that insults said Knight-Marshall without him even being aware of it! Taste some of the most delicious, light and airy cakes ever baked! Scream in terror as the Duchess' body suddenly splits open to reveal a demon that has been hosting in her body! Run like mad for your life as the entire house becomes infested with a fiendish population of monsters, devils and demons! Cry in panic as you realize you are stuck inside her manor with no way to escape! Pick up a weapon and see if you can survive the night.... Yes, that's a spoiler, for those who didn't notice!
Standard D&D rules.
DM - Joshua Dyal
Seats - Closed
1. Sharraunna
2. KnowTheToe
3. William Ronald
4. Nazriel
5. omokage
6. buzz
Meal Break from 2:30PM - 3:30PM (be back on time!)
Prize Drawings! - 3:30PM - 4PM
A Magical Medieval Society: Western Europe donated by Expeditious Retreat
Genavue donated by Kenzer & Co
Heroes of High Favor: Halflings donated by BadAxe Games
Slot Two - 4PM to 9PM (or later...)
Game 1 - World of Synnibarr - "A World of Adventure!"
Summary - Discover the realms of Synnibarr, power-gaming at its finest! Flying grizzlies with laser-shooting eyes, Midnight Sunstone Bazookas, thousands of Life Points at first level - it's all here. Character creation will be covered for those who do not own the rules. While many have lambasted this game as the worst RPG ever, I love its goofy charm - best described as a poorly translated Japanese Super Nintendo RPG with bizarre characters, huge non-sensical monsters, and ridiculously powerful attacks - and think we'll all have a blast playing it.
Fate - MattyHelms
Seats - Closed
1. Nazriel
2. Sharraunna
3. buzz
4. Barendd Nobeard
5. Halma
6. salmacis
Game 2 - Talisman The Magical Quest Game
Summary - The newest edition of an old favorite, ascend the causeway and challenge the mighty dragon there for the crown of command.
Kill Monsters and deamons along the way, point and laugh as fellow players are turned into toads. Marvel at all the skull artwork!
Game will be provided by myself, all you need bring is yourself.
Provided by - thalmin
Seats - 6 open
1. JoeGKushner
2. KnowTheToe
3. omokage
4. Mark
5.
6.
7.
8.
9.
10.
Game 3 - Dark·Matter d20 - "Exit 23"
Summary - Using the d20 Modern rules, we'll run through the "Exit 23" adventure, filled out quit a bit and given a little more beef to make it fill an entire slot. The PCs will meet at a rest stop/gas station on an isolated stretch of highway in Idaho in the dead of winter, and find themselves stranded in a blizzard... Rules are d20 Modern but with a few grafted on Call of Cthulhu rules as well, notably Sanity, spells and psychic powers.
GM - Joshua Dyal
Seats - Closed
1. Trevalon Moonleirion
2. cdsaint
3. Hoog
4. jalea
5. William Ronald
6. Shadowlight
Location-
Games Plus
101 W Prospect Ave
Mount Prospect, Illinois 60056
(847) 577-9656
Hosts: Curt Duval & Jeff Swegler (owners)
Schedule-
Breakfast (Slot Null) - To be held from 8:00AM to 9:00AM at Little America (located across the tracks and a couple blocks northwest of the store)-
1. MattyHelms
2. Nazriel
3. Sharraunna
4. Barendd Nobeard
5. Trevalon Moonleirion
6. jalea
7. omokage
8. KnowTheToe
9. William Ronald
10. GORAK
11. King of Idiots
12. cdsaint
13. Hoog
14. Graytor
15. painfully
16.
17.
18.
19. (No actual limit on seating, as far as we know )
(Arrive at the store around 9AM to settle in at your game tables)
9:00 AM - Call to Piratecat and the Boston EN World Gameday!
Slot One - 9:30AM to 2:30PM
Game 1 - d20 Modern
Summary - Between June 1st and June 14th, 70 shipping crates were positioned within a block of the city halls of the 70 most populated cities in the USA. At midnight GMT between the 14th and the 15th, all 70 of those shipping crates exploded, unleashing hell on earth in about 62 metropolitan areas. San Francisco got three, LA got four, and NYC got three, as well as the Twin Cities getting two, one for each. Over 25% of the nation's populace lived in those 62 metropolitan areas, and over 50% lived within the one week kill radiation zone. The United States of America went from the world's only Superpower, to the most inhospitable place on earth in the blink of an eye.
You were one of the lucky ones (or were you?) who survived. The big question on the minds of everyone left is now what?
GM - jalea
Seats - 1 open
1. GORAK
2. King of Idiots
3. Templeguard
4. Graytor
5. PBB_TSSI
6.
Game 2 - Stargate SG-1 - "Duck Blind"
Summary - On P4X-471, a world unknown to the Goa'uld, a SG team finds a tribe of primitive humans, seeded tens of thousands of years ago by the ancients. It's one of the greatest finds in modern anthropological history, and a group of civilian researchers is brought to the world to discreetly observe the tribe. After all, it seemed like such a good idea in "Who Watches the Watchers", how could anything possibly go wrong?
With the anthropologists being held captive by a primitive tribe, SG-6 is called in. The lone search and rescue team under SGC control, SG-6 is comprised of highly-trained military professionals. But can even they face the challenges that await them on P4X-471?
Characters will be provided.
GM - Joe Cohen
Seats - Closed
1. Grifter86
2. Mark
3. cdsaint
4. Hoog
5. painfully
6. FCWesel
Game 3 - D&D 3.5e - "Bad Fur Day"
Summary - The Sullen Woods have long been a bastion against the settlement of the civilized races due to their wild nature but the road through them was
always safely protected by a Druidic Warder. Something seems to have
changed and transport of goods through them is no longer safe. If the
southwest road between the villages of Mistybole and Lovelywood cannot be
tamed once again several extra days of travel to avoid this stretch are
the result. Your group must discover the mystery of this change and
rectify the situation, or die trying...
DM - Trevalon Moonleirion
Seats - Closed
1. thalmin - Tordek
2. JoeGKushner - sorcerer half-elf
3. Dinkeldog
4. mattyhelms - Lidda the rogue
5. Gru - barbarian
6. Hama - cleric
Game 4 - D&D - "The Duchess' Tea Party"
Summary - Everyone knows the ultimate lame example of what "pure roleplayers" like to do. Now, you too can be a snobby elitist "latte set" roleplayer! Make witty reparte with the Contessa's teenage daughter! Titter behind your hand at the scandalous and bourgeouis conversation of the newly appointed Knight-Marshal of the Realm! Chuckle appreciatively at the Marquis' witty rejoinder that insults said Knight-Marshall without him even being aware of it! Taste some of the most delicious, light and airy cakes ever baked! Scream in terror as the Duchess' body suddenly splits open to reveal a demon that has been hosting in her body! Run like mad for your life as the entire house becomes infested with a fiendish population of monsters, devils and demons! Cry in panic as you realize you are stuck inside her manor with no way to escape! Pick up a weapon and see if you can survive the night.... Yes, that's a spoiler, for those who didn't notice!

DM - Joshua Dyal
Seats - Closed
1. Sharraunna
2. KnowTheToe
3. William Ronald
4. Nazriel
5. omokage
6. buzz
Meal Break from 2:30PM - 3:30PM (be back on time!)
Prize Drawings! - 3:30PM - 4PM
A Magical Medieval Society: Western Europe donated by Expeditious Retreat
Genavue donated by Kenzer & Co
Heroes of High Favor: Halflings donated by BadAxe Games
Slot Two - 4PM to 9PM (or later...)
Game 1 - World of Synnibarr - "A World of Adventure!"
Summary - Discover the realms of Synnibarr, power-gaming at its finest! Flying grizzlies with laser-shooting eyes, Midnight Sunstone Bazookas, thousands of Life Points at first level - it's all here. Character creation will be covered for those who do not own the rules. While many have lambasted this game as the worst RPG ever, I love its goofy charm - best described as a poorly translated Japanese Super Nintendo RPG with bizarre characters, huge non-sensical monsters, and ridiculously powerful attacks - and think we'll all have a blast playing it.
Fate - MattyHelms
Seats - Closed
1. Nazriel
2. Sharraunna
3. buzz
4. Barendd Nobeard
5. Halma
6. salmacis
Game 2 - Talisman The Magical Quest Game
Summary - The newest edition of an old favorite, ascend the causeway and challenge the mighty dragon there for the crown of command.
Kill Monsters and deamons along the way, point and laugh as fellow players are turned into toads. Marvel at all the skull artwork!
Game will be provided by myself, all you need bring is yourself.
Provided by - thalmin
Seats - 6 open
1. JoeGKushner
2. KnowTheToe
3. omokage
4. Mark
5.
6.
7.
8.
9.
10.
Game 3 - Dark·Matter d20 - "Exit 23"
Summary - Using the d20 Modern rules, we'll run through the "Exit 23" adventure, filled out quit a bit and given a little more beef to make it fill an entire slot. The PCs will meet at a rest stop/gas station on an isolated stretch of highway in Idaho in the dead of winter, and find themselves stranded in a blizzard... Rules are d20 Modern but with a few grafted on Call of Cthulhu rules as well, notably Sanity, spells and psychic powers.
GM - Joshua Dyal
Seats - Closed
1. Trevalon Moonleirion
2. cdsaint
3. Hoog
4. jalea
5. William Ronald
6. Shadowlight
Last edited: