Chicago Gameday 29 is July 9th: Event Planning and GM sign-up

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So, VB, I've checked out the game and it looks like some old school fun. Reminds me fair bit of Eschalon, which I've been playing lately, but with a cooler setting. I'm still interested, but I have some questions.

Mostly at this point they boil down to "Are all the pregens available for this adventure, or just certain ones; and of the pregens available for this adventure, does the adventure offer opportunities for awesomeness for all of them, or does it focus on certain ones within that set?"

So I guess just one long badly worded question, for now.
 

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Are all the pregens available for this adventure, or just certain ones; and of the pregens available for this adventure, does the adventure offer opportunities for awesomeness for all of them, or does it focus on certain ones within that set?

So I guess just one long badly worded question, for now.

Yes, all of the pregens from the site will be available. The first time I ran this scenario every character had its moment to shine. And players have the chance to add to the awesomeness as well.
 

Sounds good. So far, the Folk Healer looks pretty sweet. Tentative dibs on that one.

How do Sins work, exactly? The mechanical effect is listed, but do you have to roleplay the sin to get the bonus, or are you just paying with the Damnation and it doesn't really matter?
 

Sounds good. So far, the Folk Healer looks pretty sweet. Tentative dibs on that one.

How do Sins work, exactly? The mechanical effect is listed, but do you have to roleplay the sin to get the bonus, or are you just paying with the Damnation and it doesn't really matter?

Here's the relevant section:

Witch Hunter said:
Sins (Vices)
Your character’s Vice is a fundamental weakness that she strives to overcome, a less-than-noble aspect of her soul that can come into play at inopportune times. In order to make a Vice “appealing” it has a game mechanic associated with it. This gives your character a special benefit or ability that you can activate by tapping into that dark core of sin inside your soul and drawing forth some of its power. That’s the good news. The bad news is that by giving in to the temptation you taint yourself in the eyes of God, gaining a point of Damnation. You may activate the ability associated with your Vice any time you choose – it does not need to be in a scene or situation that is thematically appropriate to the Vice in question. This is because the number of scenes that will actually match your Vice will be very low, but the temptation is omnipresent. Thus, the power is always there, you need only call upon it.

The Vice itself is intended to help guide your role-playing and to give the GM the opportunity to draw your character into situations where the Vice itself (not the specific ability) might matter. If you give into temptation during such a scene (by following the Vice and thereby putting yourself or someone else at a disadvantage) you gain a Hero Point.

Thus, there are always benefits to indulging your Vice, but there is always a cost as well. This is the Faustian bargain that has plagued mortals since the Fall.

To be clear, there are two entirely different scenarios that relate to your Vice. The first is a straight game-mechanical exchange – you activate your Vice power, gain its benefits (which usually involve manipulating a dice pool in some fashion) and also immediately gain a Damnation point. There is no other consequence and the game continues. The second is a pure role-playing scenario. If the Game Master presents you with a situation in which giving in to your character’s Vice will put you, other people (especially innocents), or the mission at risk, and the choice is significant from a story standpoint, then you are rewarded with a Hero Point for giving in to the temptation and thereby complicating the story. Giving in to your Vice has to make things tangibly worse if it is to be worthy of a Hero Point. Of course, as with so many other things in the game, what exactly constitutes “worse” is a matter to be negotiated between you and the Grand Master, but an example will hopefully clarify what we mean.
 

Title: Infiltration

Game System: Burning Empires (however, there will be some light modifications to ensure we can run the game more quickly than normal)

Number of Players: 4

Experience needed: None

Pregens will not be provided as we will create characters as part of the game.

Blurb:
The Vaylen are coming.

Many worlds in the Gonzagin Empire know that, but few truly understand what that means. They go about their business as normal, focusing on their more mundane problems such as religious strife, political maneuvering, or earning enough money for another day’s food. Why worry about the Vaylen? Sure, they are worms who bore into humans’ brains and take over. Sure, they have been eating away at the empire’s border worlds for years, slowly but steadily gaining ground. And sure, they could be among us right now. But we have nothing to worry about, right?

The Vaylen are coming. Today.

Burning Empires is a science fiction rpg based on Burning Wheel RPG. You play protagonists in an epic story that will decide the fate of an entire world. This is a unique rpg experience! The game uses a d6 dice pool mechanic but focuses on roleplaying. While not a story-heavy indie game, we will focus more on creating an epic story than racking up kills. We will begin by creating a world, then characters, then move on to the story! Because this takes a while, this event runs ALL DAY LONG, both AM and PM slots. For those who know the game, we will begin with Infiltration.

Image: I have a pic of your mom, Buzz. Will that do? :D
 

So...as always, I cannot make up my mind on what to run. Here are a few games I'd be willing to run. Let me know which one seems best.

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Atomic Highway
Barbarians of Lemuria
Dogs*of*War
Monkey: the Storytelling game of Journey to the West
 




Well, Buzzster, I hate to do this, but I'm afraid that I want to cancel my Serenity event. Life is just super busy and I'm afraid I'll only be able to get a half-assed job done on the game, when I'd really prefer to use my whole ass.

So please remove my Serenity game from the afternoon. I'll likely still be in attendance, but just not running a game this time around.
 

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