Chicago Gameday XII is over... share the memories!

Ok, Buzz...sorry to do this, but I would like to make a slight change to my game (Who ya gonna call? Slot 2, Game 6)

It will still be set in the Iron Kingdoms, however I would like to change the description. (Inspiration can strike at the strangest times, you know?)

The new description is as follows:

Game 6: Six Flags of Doom
D&D 3.5/Iron Kingdoms
TracerBullet42

It's hard working at the Iron Kingdoms biggest and best amusement park, "Great Cygnar." As the time of the annual Festival of Fright draws near, you can't help but feel that something foul is afoot, and that little old man who dances so wildy must surely have something to do with it.

Come join this steam-powered adventure for 6 players (characters provided) who will battle the strange, the unusual, and the over-priced. No experience necessary. Rules can be taught as we play.


I hope that this does not disappoint anyone who has already signed up for my game, but this new game promises 47% more enjoyment.

I simply cannot argue with those kind of numbers.
 

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TracerBullet42 said:
I hope that this does not disappoint anyone who has already signed up for my game, but this new game promises 47% more enjoyment. I simply cannot argue with those kind of numbers.

Bah, 47%? 47%? Too bad, if it could have been 42% better, then you might have had something...
 

TracerBullet42 said:
I hope that this does not disappoint anyone who has already signed up for my game, but this new game promises 47% more enjoyment.

I simply cannot argue with those kind of numbers.
You're probably just not trying hard enough. :p

Done!
 

Buzz, I think I should improve the description of my event:

A band of heroes find that they suddenly have common cause with their hated enemies, members of a hobgoblin nation, and must help them overcome a common foe. Can your characters tell friend from foe, and find an ancient weapon to use against your common enemies? A Dungeons & Dragons/Arcana Unearthed adventure featuring roleplaying, intrigue, and combat for 9th level characters. Pre-generated characters using both the AU and D&D 3.5 rules, although I am willing to consider requests. No previous knowledge of AU is required, and rules will be taught as needed.


I am still requiring GM approval of players, as I want to ensure that the players can work with each other as a group. Indeed, teamwork will be a VERY important part of the game. However, I hope to see some more interested players soon. I suspect the sign ups will pick up this weekend.
 
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William Ronald said:
I am still requiring GM approval of players. However, I hope to see some more interested players soon. I suspect the sign ups will pick up this weekend.
It's still pretty early...fear not, Brave Sir William Ronald of the EnWorld.
 

TracerBullet42 said:
It's still pretty early...fear not, Brave Sir William Ronald of the EnWorld.


I am an optimist and patient. Also, I am ready to throw in a few spoilers -- as requested by players.

On an unrelated note, I may bring an item or two to the prize table.
 



TracerBullet42 said:
It's still pretty early...fear not, Brave Sir William Ronald of the EnWorld.
Yep. We've seen the initial fervor as the sign-up thread was posted. Now comes the semi-lull until the last-week-before frenzy starts.
 

buzz said:
Yep. We've seen the initial fervor as the sign-up thread was posted. Now comes the semi-lull until the last-week-before frenzy starts.
Sigh...semi-lull...

Kinda makes you want to take a nap, doesn't it?

Or is it just me?
 

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