Odhanan
Adventurer
I was surfing on the French-speaking Casus Non Officiel and found there, on a thread about the new World of Darkness, a post describing different "types" of RPGs (post #167, top of the page). There someone wrote:
My translation:
"The difference comes from the fact that D&D is a game with childish themes while the World of Darkness is a game with teenage themes, I think."
"From there come the Hammer/Ann Rice comparisons, which are similar in nature."
"PS: For those who wonder, these stories of themes are described in Dubious Shards. D&D is a game with childish themes because one becomes stronger, powerful and solves problems with the simple use of strength. Vampire is teenage because one walks down the street at night, looking cool, with supernatural abilities which make you cool, one is subjected to a pain that is too deep, that nobody else understands, and one is subjected to the wishes of elders who give orders that one does not want to follow and don't make sense. The adult game would be Call of Cthulhu, where the central theme is personal sacrifice for the greater good of a large number of people and the awakening to one's own responsabilities."
"We could debate on the details of these comparisons, of course. But I find them well thought-out. Moreover, it is more and better developed in the original material."
"EDIT: I must precise I qualify games here as "childish" or "teenage" without any condescending thought in mind. I have fun playing these games, heh."
Looks like the original material discussed here is Ken Hite's Dubious Shards?
What are your opinions about this? Looks like the folks over at the aformentioned forum liked this "analysis". What about you?
Loris said:La différence vient du fait que DD est un jeu aux problématiques infantiles, alors que le WoD est un jeu aux problématiques adolescentes, je pense.
D'où les comparaisons Hammer/Ann Rice, qui sont similaires.
Loris.
PS : pour ceux qui se demandent, ces histoires de problématiques sont décrites dans Dubious Shards. DD est un jeu aux problématiques infantiles parce que on devient fort, puissant, et on résoud les problèmes par la simple application de force. Vampire est adolescent parce que on se balade la nuit, on a l'air cool, on a des super pouvoirs qui nous rendent cool, on subit une souffrance trop grande que personne d'autre ne comprend, et on subit les désidératas d'anciens qui nous donnent des ordres qu'on ne veut pas faire et qui sont dénués de sens. Le jeu adulte est plus Cthulhu, où le thème central est le sacrifice personnel pour le bien du plus grand nombre et la prise de responsabilités.
On peut ergoter sur ces comparaisons, bien sûr. Mais je les trouve bien trouvées. D'autre part c'est plus, et mieux, argumenté dans le texte original.
"EDIT : je précise que je qualifie d'infantile et d'adolescent sans vouloir être condescendant. Je m'amuse bien à ces jeux, hein.
My translation:
"The difference comes from the fact that D&D is a game with childish themes while the World of Darkness is a game with teenage themes, I think."
"From there come the Hammer/Ann Rice comparisons, which are similar in nature."
"PS: For those who wonder, these stories of themes are described in Dubious Shards. D&D is a game with childish themes because one becomes stronger, powerful and solves problems with the simple use of strength. Vampire is teenage because one walks down the street at night, looking cool, with supernatural abilities which make you cool, one is subjected to a pain that is too deep, that nobody else understands, and one is subjected to the wishes of elders who give orders that one does not want to follow and don't make sense. The adult game would be Call of Cthulhu, where the central theme is personal sacrifice for the greater good of a large number of people and the awakening to one's own responsabilities."
"We could debate on the details of these comparisons, of course. But I find them well thought-out. Moreover, it is more and better developed in the original material."
"EDIT: I must precise I qualify games here as "childish" or "teenage" without any condescending thought in mind. I have fun playing these games, heh."
Looks like the original material discussed here is Ken Hite's Dubious Shards?
What are your opinions about this? Looks like the folks over at the aformentioned forum liked this "analysis". What about you?
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