CIA Training Like Jason Bourne

Dark Jezter said:
If you want to read a spy novel that's at least somewhat grounded in reality, and explains how real-life spies operate, I recommend The Cardinal of the Kremlin by Tom Clancy. The characters of Ed and Mary Pat Foley are "legal" CIA officers, while John Clark is an "illegal" CIA officer.

I also recommend his sequel, Red Rabbit for realism. Though honestly I felt that it was so realistic that it was a bit of an anticlimax.
 

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Rel said:
I also recommend his sequel, Red Rabbit for realism. Though honestly I felt that it was so realistic that it was a bit of an anticlimax.
True, Red Rabbit is perhaps even more realistic than the Cardinal of the Kremlin in terms of how it depicts a realistic intelligence operation. Unfortunately, it also has very slow pacing and, as you mentioned already, is rather anticlimactic.
 
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If they're covert ops, they've generally gone through some sort of military training, whether basic infantry or one of the many varieties of special forces. This is before they ever are recruited for CIA work. So much of they're actual skills such as weapons, unarmed combat, survival and the like come from that training. Beyond that CIA probably mostly teaches the variety of ways to learn information on the ground, where these guys operate. Recall the officer that was killed in the Afghanistan prison riot. For a game, you probably want to jazz it up, so feel free to be creative.

And remember, Jason Bourne uses a military martial arts style. :D

Otherwise, it's much as Dark Jezter described it: meeting people and getting them to give you info. It's a long and tedious process and not really suited for an exciting RPG adventure, though it can certainly be an element of a campaign.

Hope some of that might come across as useful. :)
 

Just so you have an idea of what's required, here are the requirements for becoming a CIA Field Officer (referred to here as an Operations Officer), taken from the CIA's Web Site:

The Central Intelligence Agency said:
Operations Officer
Work Schedule: Full Time
Salary: $47,390 to $65,769
Location: Washington, D.C. Metropolitan Area

For the extraordinary individual who wants more than a job, this is a way of life that will challenge the deepest resources of your intelligence, self-reliance and responsibility. It demands an adventurous spirit, a forceful personality, superior intellectual ability, toughness of mind and the highest degree of integrity. It takes special skills and professional discipline to produce results and to deal with fast-moving, ambiguous and unstructured situations that will test your resourcefulness to the utmost. The Clandestine Service is the vital human element of intelligence collection - on the cutting edge of American intelligence. This is an elite corps that gathers the vital information needed by our policymakers to make critical foreign policy decisions. The Central Intelligence Agency's Clandestine Service Trainee Program is the gateway to a unique overseas experience.

Minimum requirements include a bachelor's degree and an excellent academic record, with a strong interest in international affairs and solid interpersonal and communications skills. Foreign travel, foreign language proficiency, prior residency abroad, military experience, a background in Central Eurasian, East Asian and Middle Eastern languages, and degrees and experience in international economics and business, as well as in the physical sciences, are preferred. Maximum age for entrance into this program is 35.

All applicants must successfully complete a thorough medical and psychological exam, a polygraph interview and an extensive background investigation. US citizenship is required for both applicant and spouse.

Many Operations Officers are recruited during college. Some have military training, although they're very unlikely to actually use their combat skills doing intelligence gathering work.
 

Realistic intelligence operations would indeed make for dodgy gaming. Thats why I think they want to run with Bourne style action.

That said, Spy Game is also a good movie, more realistic but still entertaining.

And for conspiracy, you can't beat that masterpiece of a game, Deus Ex.
 

In the book Jason Bourne was recruited out of a black ops team in Cambodia called Medusa. This was during the Vietnam war. They assasinated officers and disrupted the enemies supply chains. Medusa personal were ex criminals, french natives, US military, and even some Viet Kong deserters.

He was surgically altered to make him the typical anglo-saxon male and could alter his appearance with a pair of glasses, hair dye, and mannerisms. In the book he was a lot less physical and more scheming and intelligent.

His real training was the hundreds of black ops missions - I do not think CIA gave much training with regards to languages, survival, weapons and martial arts. I expect they trained him in politics, the spy game, surveillance etc.

I left alot of out of my brief summary - in case you ever wanted to read the book.
 

Modin Godstalker said:
I am looking for some books on CIA training tecniques. I want to make d20 modern Espionage campaign similar to Bourne Identity/Bourne Supremecy.

Do they really teach that any place other then Hollyweird?

I would think playing Bourne you would need incrediably smart players (I think that excludes me), a GM that is more will ing to accept outlandish plans or courses of action- Player- "I will shot the steel propane tank with bird shot to make it explode and hopefully distract the assassin." GM- "Realistically bird shot won't go through a steel tank, but okay, it works for the game."

Then there is the whole leap of- the dog is missing, so automatically assume that the assassins have found you- okay so Jason has a Danger Sense thing going, I can see that, but still big leap so did the Player pick up on that or was that the Player being a but head- "the GM had me roll intitive, so there must be something happening."

Had a GURPs Cyberpunk campaign a while back, one of the Players was playing an assassin- the Player, not the most imaginitive person needed and got "cool ideas" from the GM as little suggestions, worked for the character and the visual of the campaign. THe Player eventually started catching on and used that to her benifit, but not so much.

To answer your question- there are lots of CIA books out there but none that will help you duplicate the feel of a Bourne type movie.
 

Another source you could look into is SAS training or any other form of special OPS training, as it is the closest thing to the training Jason Bourne has had there is me thinks. Other than that I don't think you'll find any resources describing it in any relevant detail.
 



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