alsih2o
First Post
Conaill said:
Another question to consider: do you want this to be entirely modular, or do you want some sort of "story arch"?
Modular gives a lot more flexibility of course: the DM could rearrange the order of certain encounters or even geographical features to fit his own world. Or he could decide to put in only 1-2 encounters on a smaller sea voyage, rather than doing a full circumnavigation.
Then again it might feel a lot like the "episode of the week" feel you get with many TV shows (villain of the week on Smallville, for example), whereas a larger story arch can be much more captivating to the players.
i was shooting more for a modular feel, with npc crews presented give an "arch" feel.
i think checkpoints will not neccessarily ne needed because assuming oyu start at 1st lvl you are going to have to land at certain points to get fresh water and food. altho this is a good option, it isn't the route i am planning
