pukunui
Legend
In the old 3e Stronghold Builder's Guidebook, there's an example stronghold called the Citadel of the Planes. It's quite a cool concept: the stronghold features ten separate structures, each on a different plane, linked by two-way portals. Each structure is hidden from the outside by a veil of obscurity.
The citadel's core is in a pyramid in the Shadowfell. It contains the kitchen, a few private rooms, and the portal nexus.
The dining hall is located on Elysium. There's also a private suite and a dock on the River Oceanus. An avoral guardinal appears if someone doesn't speak the correct pass phrase as they walk onto the dock.
The stables are located at the base of a tree on Arborea. In the tree itself is another private suite and a greenhouse.
The smithy is located in a volcano on the Plane of Fire. There's another private suite located here as well. There's a fire elemental that gets summoned up in here; speak the correct pass phrase and it'll help you in the smithy, but speak the wrong one and it attacks.
The citadel's barracks are located on Ysgard, so the troops can fight each other for real without having to worry about anyone staying dead.
There's also a set of rooms located in the city of Dis in the Nine Hells. The citadel's treasurer's office is located in this area, along with the servants' quarters and another private suite (the description of which makes it sound like a succubus' lair). There's a door leading out to the city itself, as well, but if you don't speak the right pass phrase as you go through it, some devils appear and attack you.
There's also a private suite and a dock on the River Styx in the Abyss. A bebilith guards the dock, attacking anyone who doesn't speak the correct pass phrase.
There are some libraries and a wizard's lab (plus private suite) located in a sealed jewel that floats on the Astral Plane. The lab also has a one-way portal to Limbo (for the convenient dumping of problematic experiment results) and several permanent summoning circles.
The bathhouse is located in a chamber of airy water on the Plane of Water.
There's a prison/torture chamber in a cave on the icy sixth layer of Carceri. The cave contains several sets of magic shackles that provide immunity to the negative energy that suffuses the area.
This sounds like it could be a totally rad place to give the PCs as a home base. It's unique. It's flavorful. And it's also quite dangerous ... and that's where I'm a little unsure as to whether or not it's a good idea.
It's not just that the citadel lets the PCs access places like the Hells or the Abyss. It's that if, using the 5e rules, if anyone takes a long rest on any of those planes, there's a danger they'll become evil. Likewise, if anyone decides to take up residence in the suites on Elysium or Arborea, there's a good chance they won't ever want to leave. If they sleep in the rooms on the Shadowfell, they might become too apathetic to go on adventures.
I realize that could make for some fun inter-party roleplaying, but it could also result in the splintering of the party and make it so they're unable to actually go out on any adventures.
What do my fellow DMs think? Cool idea that's totally doable? Cool idea that'll end up being more trouble than it's worth? Or what?
Thanks in advance!
The citadel's core is in a pyramid in the Shadowfell. It contains the kitchen, a few private rooms, and the portal nexus.
The dining hall is located on Elysium. There's also a private suite and a dock on the River Oceanus. An avoral guardinal appears if someone doesn't speak the correct pass phrase as they walk onto the dock.
The stables are located at the base of a tree on Arborea. In the tree itself is another private suite and a greenhouse.
The smithy is located in a volcano on the Plane of Fire. There's another private suite located here as well. There's a fire elemental that gets summoned up in here; speak the correct pass phrase and it'll help you in the smithy, but speak the wrong one and it attacks.
The citadel's barracks are located on Ysgard, so the troops can fight each other for real without having to worry about anyone staying dead.
There's also a set of rooms located in the city of Dis in the Nine Hells. The citadel's treasurer's office is located in this area, along with the servants' quarters and another private suite (the description of which makes it sound like a succubus' lair). There's a door leading out to the city itself, as well, but if you don't speak the right pass phrase as you go through it, some devils appear and attack you.
There's also a private suite and a dock on the River Styx in the Abyss. A bebilith guards the dock, attacking anyone who doesn't speak the correct pass phrase.
There are some libraries and a wizard's lab (plus private suite) located in a sealed jewel that floats on the Astral Plane. The lab also has a one-way portal to Limbo (for the convenient dumping of problematic experiment results) and several permanent summoning circles.
The bathhouse is located in a chamber of airy water on the Plane of Water.
There's a prison/torture chamber in a cave on the icy sixth layer of Carceri. The cave contains several sets of magic shackles that provide immunity to the negative energy that suffuses the area.
This sounds like it could be a totally rad place to give the PCs as a home base. It's unique. It's flavorful. And it's also quite dangerous ... and that's where I'm a little unsure as to whether or not it's a good idea.
It's not just that the citadel lets the PCs access places like the Hells or the Abyss. It's that if, using the 5e rules, if anyone takes a long rest on any of those planes, there's a danger they'll become evil. Likewise, if anyone decides to take up residence in the suites on Elysium or Arborea, there's a good chance they won't ever want to leave. If they sleep in the rooms on the Shadowfell, they might become too apathetic to go on adventures.
I realize that could make for some fun inter-party roleplaying, but it could also result in the splintering of the party and make it so they're unable to actually go out on any adventures.
What do my fellow DMs think? Cool idea that's totally doable? Cool idea that'll end up being more trouble than it's worth? Or what?
Thanks in advance!