City of Orussus, The Red Dragon Inn IX

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Thamian nodded approvingly.

"Rare, to find another elf following a disciplined path. Ocean? No, far from it. I hail from the mountains, where my people hold an isolated citadel. I suppose such luxury is a rarity in these parts... but it is a fact of life among the Gray Elves. There are trade towns set up where merchants can exchange their goods for the magic items produced within the citadel, and a number of merchants have doubtless become quite wealthy in the process."
 

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"Our monastery is located in the Lands of Fire, and is called the Basalt Spire. There, discipline is of utmost importance. We would never be able to survive without controlling our basic impulses.

Quozen holds up his glass of water. "This, considered so common here, is very valuable. Without discipline, people would kill for this. So, we agree to give water whenever asked for, and not to ask for water until it is truly needed."

He leans in to Thamian. "Our paths do have things in common. What is common in one place, is rare in another. Yet whether something is common or rare, it is no less a treasure."

With that, Quozen sips his water.
 

A Dwarf in spiked full plate enters the Inn. He is unknown to most until they see the milky white eyes behind his face-plate. Upon his heavy shield are the dwarven runes for Freedom, Death and Truth.

He steps forward and speaks as per Joe's instruction to all entrants. "Veras-Re. Seeker of Lore. Maker of Arms." His deep, rumbling voice is made hollow by his helm.

After this, he moves off to a corner of the drinking room to watch the proceedings as they pass him by.

OOG: Full Description [sblock]
Veras Re appears as a steel-clad Dwarven warrior whose spiked full plate armor is engraved all over with his own personal rune, a morbid comingling of the runes of Truth and Death. He has earned his Kharas, his iron, and he is not afraid to flaunt it. Grey and steel are his colors and thus so they will remain.

His spiked heavy steel shield is but a deeper display of his personal philospohy. Three Dwarven runes are carved upon its front. "In Truth, Death and Freedom". Of clan lineage, he makes no sign... which may off-put more proper Dwarves.

The other more attention-attracting portion of his accoutrement is his Ax. Dwarven in malicious design, it takes special training to wield one of these weapons. The grip and the haft are especially made for Veras-Re's like. The Ax itself features no special runes or markings beyond its immaculate appearance and masterwork craftsmanship.

His features are kept hid by a closed face helm, concealing and protecting his hideous features. But when it is doffed, his ruin of a face is revealed in full. Milky white eyes peer down his beak-like nose. Scraggly silver and grey facial hair conceals pale lips and yellowed sharp teeth. His slate grey skin is discolored in some areas, like a series of malign birthmarks that serve only to disgust onlookers. These disfigurements hint at blood from a darker side of dwarvenkind: those that are called "Dvergar"

Veras-Re's walking stick juts out above him like a personal banner, ready to be grabbed for battle if need demands. He fashioned the sturdy wooden rod himself, affixing a lump of black glass (obsidian) to the handle end of it. Those knowledgable in psionic lore realize that the crystal contains a fragment of his personality and thus, a quasi-sentience. That he has the occasional curt, semi-audible conversation with it and that he makes it stand guard over him when he sleeps is further evidence of its status as his psicrystal.

He keeps silent most of the time. When he speaks, however, he does not bother with the trivialities of polite behavior. He is bluntly honest, to the point of tactlessness. For those that see beyond his appearance and demeanor, he can be seen as a good source of insightful and veridical, though ruthlessly pragmatic, advice. He does not manacle his words or actions with morality. He kills without remorse and eliminates enemies expeditiously and mercilessly.

Veras-Re does not begrudge those with higher standards. In fact, he respects these folk. But he does not feel the need to emulate their kindheartedness when the situation warrants it. He admits that willingly works with these folk because he believes that they are usually more trustworthy. In truth, he works with good adventurers best because he remembers how it was before he crossed the "line".
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"Seems another one have found his way back to the Red Dragon Inn." tells Opale to Jack when Veras-Re enter the place. She nods at the dwarf.
 

Thamian nods.

"Indeed. It is for that very reason that I left the lands of my people. For in the mountains of Earth, although they have great wealth and immense power, they use it to no purpose but their own amusement. They hold pleasure as the highest good, and pain, the only evil. I left to escape a life of senseless hedonism, to pursue a goal higher then self-gratification. I am uncertain where that will lead me... thus, I seek the basic goal first; that of self-improvement. Doubtless, in pursuit of that, other worthy goals will become apparent."

He sighs.

"Unfortunately, such does have it's disadvantages, as well. Specifically, it becomes necessary to expend effort upon earning money, for which to pay for food, drink, and lodging. I have been considering trying what humans call 'adventuring'. Rumor has it that such is the best way to improve one's skills, surpassing even study at the great universities... as well as the best way to make money. I wonder if there are any jobs posted here at the moment..."
 

Velmont said:
"Seems another one have found his way back to the Red Dragon Inn." tells Opale to Jack when Veras-Re enter the place. She nods at the dwarf.

"Huh... I was wondering when the others would start showing up."
 

Upon opening of the Red Dragon Inn's door, a small, fragile halfling steps through it. She greets one of the barmaids, nods to her and walks up to Joe. It's been a long time since she entered for the last time, but Joe seems to have a good memory as he welcomes her and pours her a glass of wine. As Joe does as Joe does, Irene turns to the guests and says (on a rather loud tone for such a small girl): "Hi there, I'm Irene and I'm a wizard. I've just returned from a long trip near Monemvassia where I got split up from my group, but luckily I've come out alright. If you ever see anyone from Charlarn the Cleric, Tenebryn and Ashnar the Mages, Nurlan the Bard, Somac and Tor the Barbarians or Rinaldo the Trader, let them know I'm allright. Wew, that was quite a list there. Ah well, I'm sure you'll all be wanting to return to your drinks now."
With that Irene giggles, and walks to an empty table, taking a zip from her fine wine. "A long time since I tasted something like this" she says as she raises the glass to her broad smiling mouth for another go.
 

Bran Olvant

The door of the Red Dragon Inn opens. You see a blonde man enter. His bangs hang over his left eye. He is wearing a well made traveler's outfit, with a purple cape. He has a rapier and a punching dagger on his belt, and a lute hung over his shoulder.

"Greetings, Joe," he says. "So good to see you again, my good man. I would like some of the best wine you have. When Bran Olvant has a good feeling about a day, you celebrate, because that day will indeed be special. Adventure is coming my way, I just know it."
 

Opale looks at Irene. She stands up and come to her. "Rinaldo? Sorry, miss, he is still in Monemvassia. I think he is gone back with the some of the same person he was with on his first trip. You can always ask Valeria, her wife. She is maintaining Rinaldo's shop on the Merchant's Avenue. di Senzio's Magical Shop. By the way, sorry to be impolite. My name is Opale di Senzio. I'm her cousin's wife and close to his family. I'm a wizard too. If you want, you can join us for a little chat. We are cooling down from our last trip." Opale show a table that Irene look empty... she then notice a small snake sleeping around a candle. A moment later, she spot an hafling she could swaer not being there a moment ago. Opale walk down with a new glass of wine.
 

"Still in Monemvassia you say?" Irene asks surprised as she moves from one table to another. "Interesting, to say the least. And he opened a shop here? I guess it makes sense, him being a trader and all."
Sitting down at the new table, Irene remembers her manners, as she greets the third person at the table. "Oh, where are my manners. I am Irene, as you probably just heard. Nice to meet you! I must have interrupted your conversation just now, sorry for that. I guess you were talking about your adventures? Did you travel far? Seen amazing things?"
 

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