@Tyreus-Thx for pointing that out, I didn't notice it said any item. I just got hung up on the example.
@DM-Thanks again for giving me a little time to make sure everything was in order with my character. As of this point all seems well, but here are some things of note...
1)I've adjusted some gear, and changed a few things around. Most notably, Chance doesn't have a greatsword at his side any more, but instead he carries a quarterstaff. He still owns the sword in case he needs to act like a more warrior type, but it is in his pack. Also none of his weapons are magical any more, but he casts GMW on them each morning. See below.
2)I've added to the list of ongoing magical effects, since Chance casts several spells each morning. The current list of active spells is Alter Self, Delay Poison (I can also cast this on the rest of the group for 10 hours/day, if they want it), Greater Magic Weapon (on bow), Longstrider, Magic Vestment, Pass without Trace (when the group is together this will be on everyone), Divine Power, Spikes (on the quarterstaff), and Undetectable Alignment. Since you said to always tell you if we do something, I just wanted to make sure you knew that I cast these spells each morning.
@DM-Thanks again for giving me a little time to make sure everything was in order with my character. As of this point all seems well, but here are some things of note...
1)I've adjusted some gear, and changed a few things around. Most notably, Chance doesn't have a greatsword at his side any more, but instead he carries a quarterstaff. He still owns the sword in case he needs to act like a more warrior type, but it is in his pack. Also none of his weapons are magical any more, but he casts GMW on them each morning. See below.
2)I've added to the list of ongoing magical effects, since Chance casts several spells each morning. The current list of active spells is Alter Self, Delay Poison (I can also cast this on the rest of the group for 10 hours/day, if they want it), Greater Magic Weapon (on bow), Longstrider, Magic Vestment, Pass without Trace (when the group is together this will be on everyone), Divine Power, Spikes (on the quarterstaff), and Undetectable Alignment. Since you said to always tell you if we do something, I just wanted to make sure you knew that I cast these spells each morning.
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