City of the Spider Queen - OOC

Tyreus said:
Thats the plan.

Cool. I just really love the favor of the swashbuckler and the dervish, so needless to say i find your character pretty cool.

@All-I don't know how hung up we want to get on the light underground subject, but just remember that some of our magical weapons probably give off light anyway (something we can't do anything about), so chances of keeping things dark are pretty slim.

@Amor-Hey I just realized a few mistakes on my guy, so I wanted to confirm that it isn't too late to make some slight changes. They wont affect what's going on right now and I promise to have them done before we go to the crypt.
 

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Here is everyones base saves, with the Fractional bonuses:
Nepthys: BAB 5-3/4, Fort 5-3/6, Ref 5-3/6, Will 13
Wgreen: BAB 7-1/4, Fort 6-5/6, Ref 5-3/6, Will 6-5/6
Gabrion: BAB 8, Fort 7-5/6, Ref 8, will 5-3/6
Tyreus: BAB 10, Fort 8-1/6, Ref 5-3/6, Will 5-3/6
Ranger Rick: BAB 10, Fort 9, Ref 6-5/6, Will 3-2/6
Silentspace: BAB 8, Fort 12-1/6, Ref 5-4/6, Will 10-1/6

All rounded down, of course.

@gabrion: Sure, but this is probably the last chance you'll get. No pun intended :P


On another note: I'll be leaving shortly, but I'll be back home Tomorrow evening, in about 30-32 hours from now :)
 

Thanks for that. My base will was wrong, but the final number was right. I must have added my iron will bonus into my base save, when it should have been separate.
 

Gabrion - I stopped following the posts on your character build, I figured with so many people looking at it there wasn't a need for me to look at it too.

But regarding the chameleon's robe...

You are using a discount for multiple similar abilities. This can't be used on a robe, per the dmg. That discount is "For items with multiple similar abilities that don't take up space on a character's body". They then give an example - a staff. It's in the DMG, p 282.

That's the only 'multiple similar ability' discount that I know of.

On another note, I think making items like those class specific for an additional 30% discount is kind of twinky - there's nothing to stop you from doing things like making Cade's halfling-size lance a fighter-only magic item - but that's how its written in the rules ;)
 

So anyway, the correct price on your chameleon's robe, as I understand it, would be as follows:

Chameleon’s Robe
This robe, which was created to enhance stealth abilities, is only useable by Chameleons. Knowing that their jobs could not always be accomplished by impersonation and trickery, they made these robes which blend with their environment and soften any sound made by the Chameleon as he moves along. The robe grants the wearer a + 5 competence bonus to Hide and Move silently checks.
Cost:[/B] 3,062 gp ((2,500+3,750)*.7(class restriction)*.7(crafted))
Hide Bonus:[/B] 2,500 gp (5*5*100)
Move Silently Bonus:[/B] 3,750 gp (5*5*100**1.5(different ability))

The second power costs an additonal 50%, per the rules.
 



Thanks for keeping me on my toes with that. I did miss the relevant text, but after I went through it again I noticed the need to make some changes. The price you gave does seem to be correct, which means it is a good thing my character had some gold left over. I will probably be freeing up some more cash anyway, by just having norml weapons instead of Magic. After all, isn't that what GMW is for?

silentspace said:
On another note, I think making items like those class specific for an additional 30% discount is kind of twinky - there's nothing to stop you from doing things like making Cade's halfling-size lance a fighter-only magic item - but that's how its written in the rules ;)

I know people usually frown on this, and if Amor said it was bad I wouldn't have a problem changing it, but I don't think it is a twinky as it seems. The problem with the tactic is that it makes the item virtually worthless to anyone who isn't a Chameleon (pretty much everyone), so I'm stuck with it for the duration of the character. Either that, or when I want an item that gives me +10 to hide and move silently, I will just have to eat the cost of this one and buy the other one on top of it. Character specific items do have their drawbacks.
 

gabrion said:
What time of day is it now? I just kinda guessed that we could make it to the crypts if we start traveling ASAP, but if I’m wrong then maybe we should just stay the night and travel tomorrow.

It's about midday. You can travel to the crypts and still have some time before dark sets in.

As for the light, yes some of you have weapons sheding light, so wether you bring torches or not is up to you.

And I'll allow the Chameleon only items.
 


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