City of the Spider Queen

The felshrakers wait outside the entrance, keeping tabs on the surrounding countrside while the introverted spellcaster mumbles over the corpses for a very long time.
 

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Question #1

As Renard finishes his spell the dead body of one of the female drow shivers. Aden has to leap back as it turns slowly almost jolting at every move. It tries to stand and then falls against the wall holding itself up one of it's legs twisted almost backwards at the knee. As it moves it's head wobbles and the party notices a huge indent in it's skull that is covered by dried blood matted white hair.

The spell pushes air into the soulless shell and the body seems to inflate a little. The stomach bugles out almost as if the creature were pregnant but then deflates to normal and everyone heres the air hiss out from it's lips and oraficies. Then again the creature takes a "breathe" although smaller and Renard nows this is so it can use the air to help it "speak".

"What was your business here before your death?" he asks the corpse.

"Weeee," it hisses out the words as the air is squeezed out of it. "were fleeeing Szith Morcane."

[sblock=OOC] No problem with indulging ;) please let me know as I wish to make this a fun game for everyone. That's why I auto failed the saving throw it would have gotten. [/sblock]


 

Despite his ailment, Aden is lightning-quick to jump from the rising drow. His reflexes twisting, he almost shoots the dark elf. His face slowly changes from panic to contempt, as he hears the evil elf speaking. "Curse her and all of her kin..." he hisses. It is obvious he is tense.

[sblock=Notes]
Renard will best take the lead. Aden will not directly speak to the drow.
[/sblock]
 

"Weeee," it hisses out the words as the air is squeezed out of it. "were fleeeing Szith Morcane."

Renard appears quite comfortable speaking with the animated corpse--perhaps more so than when speaking with the living. "Who is Szith Morcane?"

[sblock=OOC]Thanks, HM! Really enjoying your descriptions.[/sblock]
 

Question #2

[sblock=OOC] My pleasure :D [/sblock]

The creature's neck can no longer support the it's head, even wih help from the spell. Renard continues his questions knowing he has only a few minutes and wishes to use all of them wisely.

"Who is Szith Morcane?" he asks.

The creature's head flops to lay on it's slim shoulder as it answers, the neck bone possible snapped by the blow to the creature's skull. "Szith Morcane wassss home." the body speaks, and the air seems to leak out of it. And then again it takes a magically breath and stands head oddly cocked to the side, one arm holding it up as it leans against the wall.
 


Question #3

The dead shell is devoid of fluid and yet it somehow manages to spit (a little).

"Followersss of the White Banshee."
 

[sblock=OOC]
That's 3 down. Were Renard's knowledge rolls on Szith Morcane (Dungeoneering and Geography) good enough to have him recall anything? And would you please roll the appropriate Knowledge for Followers of the White Banshee for me, so as to avoid spoiling it? :)

Knowledge(Architecture and engineering) +00 = +0 [ranks] +0 [INT]
Knowledge(Dungeoneering) +23 = +13 [ranks] +5 [INT] +3 [Feat] +2 [Lore Mastery]
Knowledge(Geography) +10 = +5 [ranks] +5 [INT]
Knowledge(History) +15 = +10 [ranks] +5 [INT]
Knowledge(Arcana) +15 = +10 [ranks] +5 [INT]
Knowledge(The Planes) +10 = +5 [ranks] +5 [INT]
Knowledge(Religion) +17 = +10 [ranks] +5 [INT] +2 [Lore Mastery]
Knowledge(Local) +00 = +0 [ranks] +0 [INT]
Knowledge(Nobility and Royalty) +00 = +0 [ranks] +0 [INT]
Knowledge(Nature) +8 = +3 [ranks] +5 [INT]
Knowledge(Psionics) +10 = +5 [ranks] +5 [INT]

If anyone else has an idea for a question, let 'er rip. I'll ask about the White Banshee after getting some knowledge, unless someone else would like to.
[/sblock]
 

"A white banshee..." Aden comments, "sounds like a black swan to me..." as he shakes his head. He keeps his distance to the drow, staying behind Renard. As if lost in thought, he asks Renard, rather than the drow "Her followers, what are they supposed to be? Ghosts?"

[sblock=OOC]

--> HM: Did my search check yield any result?

[/sblock]
 

[sblock=OOC] Szith Morcane - Never heard of it, but from your knowledge checks you believe it is probably some new drow settlement noone has heard of. Probably close to the surface do to raiding parties and the usual need for drow to cause havoc.

The White Banshee - is also called Lady of the Dead or the Vengeful Banshee and is the drow goddess of undead and vengeance whose symbol is a female drow hand wearing silver rings.

Dogma: Death comes to all and cruel vengeance on those who waste their lives on petty concerns of this existence. Hunt, slay and animate those who would scorn the White Banshee's power.

EDIT: No they have been stripped of all vauables.[/sblock]
 

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