Salamandyr
Adventurer
I can see your point when it comes to the Athletics skill, but their Acrobatics skill is going to have a big bonus since they can add their Charisma modifier to it. I'm kind of wondering if this was done to allow rogues to upgrade their armor and thus shrug off some of the armor check penalty.
Ah, you are correct. I wasn't thinking through that Acrobatics is based on Dex, not strength.
I'm still okay with it though...any rogue trained in acrobatics will almost auto-succeed with the skill anyway, and now I won't have to explain "no, you can't use acrobatics to jump" over and over again to players disappointed with their Athletics score.
Just count me happy that not only is there finally a reason to use the rapier (yay!) but that there is also a way to play a rogue that doesn't rely on having a buddy at all times just to do damage.