Class Compendium Feats and Weaponmaster is out!

Exactly. I think it'd be better to have the more staying power for the Vampire what with their low number of surges but I haven't seen one played so that's just my gut.

I am also unsure how the vampire will play, but have decided not to get the book so will not find out.

2 surges, plus one for sure per fight is not really bad, actually. Over 4 fights a day that is 12 surges, which is better than or on par with most classes.
 

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I am also unsure how the vampire will play, but have decided not to get the book so will not find out.

2 surges, plus one for sure per fight is not really bad, actually. Over 4 fights a day that is 12 surges, which is better than or on par with most classes.

wouldn't 2/day +1/encounter mean that 4 encounters = 6 surges? Or are you counting bloodied regen as +2/encounter for some reason?
 


Axe really isn't bad mathematically, just not sexy. Heavy blade should add an extra +1 to OAs as well or something, yeah.

Any holy symbol class that wants this should be able to take Uncanny Dodge instead at paragon and not rely on hitting with powers that generally provoke anyway. The main bonus would be holy symbol expertise prevents the extra damage riders of monsters that key off combat advantage, while Uncanny Dodge just negates the +2 bonus.

Really, I don't know why they just don't make holy symbols work like ki focuses right out of the box (and I hope they do so, time to go post in the "What works, what doesn't thread on the official forums). Every holy symbol class uses weapons, it would help a lot of issues.
I think Holy Symbols, Ki Foci and Totems should just be a single category. They're different forms for the same thing (a personal implement that doesn't take up a slot).
 




Really, I don't know why they just don't make holy symbols work like ki focuses right out of the box (and I hope they do so, time to go post in the "What works, what doesn't thread on the official forums). Every holy symbol class uses weapons, it would help a lot of issues.

Yeah, I think that would be a good solution, too.

Interestingly, a lot of the existing holy symbols would work pretty well augmenting weapons, too.

Brad
 


I think Holy Symbols, Ki Foci and Totems should just be a single category. They're different forms for the same thing (a personal implement that doesn't take up a slot).

Yeah, my preferred solution for a while has been consolidating implements into wider groups, because so many of the one handed ones are redundant.

Combine ki focus, holy symbol & tome. One slot for any of the three, applies to weapon attacks. Add tomes to Artificer and bard implement options.

Combine orbs and totems.

Combine rods and wands.

Make staff implements require two hands.

Make a no-prerequisite feat that makes a weapon a weaplement. Requires same number of hands, bonuses to attack or damage that specify 'weapon' work with implement powers when using it.
 

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