Class Compendium: The Warlord (Marshal)

Someone could bring up the Hunter and Warpriest as design counter-examples, to which I have no good reply, only that I've never liked at-will martial attacks with whiz-bang effects (which goes back to the common "video-game" critique).

"I attack with my sword." Indeed I do.

Of course, even the classes without at-will martial attacks basically do.

The thiefs at-will powers have been turned into move actions, some mimic the non damage effects of the rogue's at-will. Ditto the stances for the ranger, and fighter. How big a change is "I hit it with my sword and push it with my shield" to "I set my stance and ready my shield so that when I hit it with my sword I'll push it".

It does have fun mechanical effects (like that the stances give bonuses to opportunity attacks and charges automatically) but it hardly makes their at-will options more mundane (in fact they end up with more over time).
 

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Every single thread that mentions Essentials these days, you've come along and made your position very well known on the matter (in ways ranging from disdainful to downright rude). We get it. You don't like what Essentials had to offer Martial characters. You've made your point. Loud and clear. Maybe it's time to get over it and move on?

This. I keep getting this image of a bunch of heavily armored guys with swords hunched around a punch bowl at the dance, looking forlornly at all the cool skinny kids with robes and staves surrounded by girls who want to dance. (An interesting reversal, actually!)

The "We're martial and proud of it!" faction is one of the interesting outgrowths of the edition war.
 

Taken away? So after the release of Essentials, Mike Mearls and his Essentials ninjas came to your house and burned all your copies of the PHB1, Martial Power 1, Martial Power 2, and deleted all that data from the compendium, including all the Dragon content supporting martial classes?
Excuse me? Did anyone take away every 3.0 and 3.5 book ever published? Is Pathfinder illegal in some states? Is AD&D to be found only in carefully-gaurded museum vaults?

No. You want to play the 'you can keep playing what you already have' card? Fine. Everyone who cried for 4e to become simpler and more retro-nostalgic, put your Essentials books in a box and send it to WotC with an apology, saying you're sorry, but you forgot you already had 34 years worth of D&D products that gave you exactly what you wanted.

The "We're martial and proud of it!" faction is one of the interesting outgrowths of the edition war.
It's been going a lot longer than that. Even in the dark days of early AD&D, when Fighters and the like had precious little going for them, they were a popular class. The Martial archetypes have always had a strong following. 4e is just the first time that pent-up demand was completely met.

Going back is not apealing.
 
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The "We're martial and proud of it!" faction is one of the interesting outgrowths of the edition war.
Well, I love the fighter, but that just makes me even more excited by the extra options essentials added.
No. You want to play the 'you can keep playing what you already have' card? Fine. Everyone who cried for 4e to become simpler and more retro-nostalgic, put your Essentials books in a box and send it to WotC with an apology, saying you're sorry, but you forgot you already had 34 years worth of D&D products that gave you exactly what you wanted.
Man, what? If I want to play 1e I'll play it, but that doesn't scratch my "add some simplicity and retro-awesome to 4e" itch in any way shape or form. I don't see anyone forgetting previous editions, I see a few who seem to have been under the misapprehension that development of 4e stopped after the PHB1 / DMG1 / MM1. I'm sorry, but I don't see anything in essentials that hasn't been building since day one.
 

No. You want to play the 'you can keep playing what you already have' card? Fine. Everyone who cried for 4e to become simpler and more retro-nostalgic, put your Essentials books in a box and send it to WotC with an apology, saying you're sorry, but you forgot you already had 34 years worth of D&D products that gave you exactly what you wanted.
I like both. There is room in the game for both. I'm sorry that you don't share that view, but do you really need to slam the optional new classes in Every Single Thread, Every Time You Post?

Going back is not apealing.
Nobody is forcing you to. There are already 3 books and countless Dragon articles that give you what you want (and more coming, no doubt).

And, I agree. Going back is not appealing. I still like the older editions, but I like 4e and Essentials more. Both products effectively deal with most of my complaints about previous editions.

I'm not telling you what to do, or what to say, but I am asking, from one forum member to another - please tone down the anti-Essentials rhetoric. Please.

It's pointlessly negative and quite tiresome to read the same bitter comments over and over and over again.
 

Taken away? So after the release of Essentials, Mike Mearls and his Essentials ninjas came to your house and burned all your copies of the PHB1, Martial Power 1, Martial Power 2, and deleted all that data from the compendium, including all the Dragon content supporting martial classes?

Given that the current season of encounters doesn't let you build anything that isn't from essentials and that several people run "essentials only" (but are just about to get the shock of their lives soon) - Tony is making a much stronger point than you think. One of the best things about these releases is it will bring back these classes as essentials legal - showing that the game isn't abandoning AEDU to the confines of the past.

And really, that's all the CC was.
 

Excuse me? Did anyone take away every 3.0 and 3.5 book ever published? Is Pathfinder illegal in some states? Is AD&D to be found only in carefully-gaurded museum vaults?

No. You want to play the 'you can keep playing what you already have' card? Fine. Everyone who cried for 4e to become simpler and more retro-nostalgic, put your Essentials books in a box and send it to WotC with an apology, saying you're sorry, but you forgot you already had 34 years worth of D&D products that gave you exactly what you wanted.
But in that case, you couldn't have a place for both an AEDU Fighter and a Slayer at the same table, both using the 4e rule set.

It's a totally and completely different argument. People who want a Slayer or a Thief don't necessarily want to play 3.5. They also don't necessarily think martial classes should be inferior to arcane classes, or have any ulterior motives. They just want a simple class where they can swing a sword at the bad guys.

I understand not wanting to play Slayers or Knights, and I understand concerns about future support (even though Fighters have more powers available to them than any other class in existence right now)... But I really don't understand where you're going, here.

-O
 

I think some Essentials detractors have it in their head that Martial Dailies are somehow a prerequisite to having class balance.

I think this position rather inflates the significance of a vancian fighter, personally, but I am a fan of Essentials, so I perhaps am already broken and wrongheaded and unreasonable and really just want everyone except the wizard to suck. ;)
 

Well, I love the fighter, but that just makes me even more excited by the extra options essentials added.
The hanful of Knight & Slayer utilities that a Fighter can actual take? Or be further beefed-up, 'must have' Expertise feats?

If I want to play 1e I'll play it, but that doesn't scratch my "add some simplicity and retro-awesome to 4e" itch in any way shape or form.
Why not? Is 1e not simple? It is undeniably retro. There's also 2e and 3e and Pathfinder. Nothing could easily be simpler and more retro than a pre-Unearthed-Arcana 1e AD&D Fighter.

People who want a Slayer or a Thief don't necessarily want to play 3.5. They just want a simple class where they can swing a sword at the bad guys
If you want to play a Slayer or Thief, you don't want to play 3.5 - you want to play AD&D. Play an AD&D Fighter, and you will, indeed, have a simple class where you just swing a sword at the bad guys. If you want to play a Knight, yeah, 3.5 would be better.

They also don't necessarily think martial classes should be inferior to arcane classes, or have any ulterior motives.
See, I can't deny that claim without being terribly unfair to the handfull of people who might genuinely just want to play a simplistic martial character, yet can't find anyone playing AD&D. But, I will say that there is no shortage of those who /do/ think martial classes should be inferior to arcane classes, and /do/ claim to want a 'simpler' or 'retro' feel to the game, with the ulterior motive of restoring that superiority. WotC has post-Essentials D&D headed back in that direction, whether it's in honest response to such claims, or for ulterior motives of their own (no, not making money, that motive is right up front).


But in that case, you couldn't have a place for both an AEDU Fighter and a Slayer at the same table, both using the 4e rule set.
Kamikaze Midget said:
I think some Essentials detractors have it in their head that Martial Dailies are somehow a prerequisite to having class balance.
The underlying class structure the 4e used did provide a foundation for class balance. In prior eds, all-daily-power casters were balanced against all-unlimitted-use fighter-types, by making the limitted-use spells very powerful. The result was not a balanced game. Not even close. 4e achieved a much higher degree of class balance, becaus every class had about the same proportion of unlimitted, encounter, and daily resources. If the campaign leaned towards 'short' days where dailies could have disproportionate impact, well, everyone had dailies. If the campaign leaned towards grueling days and long grindy combats where at-wills were used much more often than not, well, everyone had at-wills. An elegant solution to a difficult balancing act. There was need to balance an at-will against a daily - only dailies vs dailies and at-wills vs at-wills.

Essentials decided that balance was less important than differentiation, and stripped it's martial classes of dailies, beefing up their at-will abilities in return. As a result, Essentials does not deliver the same degree of class balance as 4e. I'd be surprised if it was as bad as prior eds, but it can't help but fail to equal 4e in that regard. At the D&D Encounters tables, the martial classes, while boring, put in solid performances. They have their beefed-up basic-attack-enhancing at-wills, front loaded, while the daily classes each have but a single daily to answer that advantge. At high Heroic, when other classes have 3 dailies, and dailies are consistently used in every encounter, it's unlikely that will hold true. Again, this isn't just a gaffe - it delivers the retro feel: fighters being strong at first, and rapidly falling to a 'meat shield' support role, and casters being weak at first, but slowly growing into ever greater power. Anyone who wanted that feel need only have dusted off an older version of D&D, but that didn't stop them from crying loud and long about 4e, and 'defecting' to Pathfinder in retaliation.
 
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There are legit concerns regarding post-Essentials design:

* Future content may lean heavily toward limited options
* Future content may have limited multiclassing functionality
* Future content may include significant numbers of items and equipment that only function for certain limited option classes
* Future content may be in the extremely long-winded, repetitive, space-devouring Essentials format
* Future content may lack novelty, reducing the number of new ideas per year in exchange for many variants on things already released
* Future content may significantly diverge from the original stated goals of 4th Edition, which were part of what convinced some people that 4th Edition would be a worthwhile investment

Nothing about Essentials is able to ruin old material, but depending on what is released, a significant portion of the gaming audience who was very happy with pre-Essentials material may no longer be able to support WotC or engage in the pleasures of reading new material of the sort they enjoy. 4th Edition will be complete for them, only a few years in.

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Also, the Warlord is still not Essentials-legal, unless they've added in the little Essentials icon.
 

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