Class with familiars

More Combative Familiar

Ahrimon said:
I'm probably going to get pelted by a lot of large, heavy and possibly sharp objects for this, but what the heck.


So has anyone seen/created anything to pump up the familiars?


Well, I haven't seen any pelting yet, but it might still come :-)

I have something that might b something like you want, but it requires you to give up some of your spellcasting ability.
I have created a class called the Familiar Mage. Basically it improves your familiar, and you, to fight better, and lets your familiar to grow in size, but since it focues you character on comabt a bit more you do not gain full spellcasting advacement.
You can look it up in the following site:
http://www.fancc.net/
Just enter the Netbook of Classes and download the files from there.
Hope this helps.
 

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Now all you need is Craft Wondrous Item, some mundane craft skill, the Familiar Pocket spell (T&B I believe) and have the command words "XXXXXX I choose you."
 

Well, there is always the Familiars book from Mongoose publishing which allows wizards/sorcerors to dump in a lot of their own energy to improve their familiars (and we are talking about ALL types, from toads to vampires). If you can find it floating around to take a look at, that might help out some.

If I can remember off the top of my head (trying not to work but trying not to be too obvious), you can get up to nine character levels into your familiar (mmm, 9th level rogue fox, though I am going to have to re-read that) though that was the limit. Sorry if the memory is a bit sketchy, I haven't had a reason to crack open the books since my DM was in Antarctica.
 

The situation in our campaign: I am a wizard with the improved familiar feat, and a earth elemental familiar.

Next level (9th) I will take the leadership feat, and in-game perform a ritual imbuing my familiar with more power, effectively making it my Cohort/Familiar.

Thus, I will have a character level 7 earth elemental as both cohort and familiar. four of these levels are spent as elemental, making it medium-sized, and the remainder is used for fighter levels.

Any questions, feel free to ask, but this system seems both balanced and very easy to adjust/personalize.
 

I do have to state though that if you play in a campaign that goes by the books, your familiar cannot have class levels as stated in T&B (Yes I know it's a splat book, but it was published by WotC). So your DM would have to be lenieant about letting you have your familiar take those levels, though it truly isn't very unbalancing (Unless you go out of your way to make it so by doing something like having a Beholderkin, Eyeball (From MoF) and have it take levels in Beholder Mage.)
 

bonded summoner from the minis handbook is pretty cool...you get an elemental familiar that gets more powerful...all the way up to elder elemental status , I believe.
 

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