This actually strikes me as odd, as elsewhere they have said that Vancean magic would only bey about 20% of a wizard's power. Why devote such a huge chunk of the book to something so minor? I love the current magic system, but I'd rather see it ditched than burn up disproportional space like that...Glyfair said:I believe it was recently said that the sorcerer & wizard were two different classes because they didn't want 1/3 of the Player's Handbook to be support for one class.
Destil said:This actually strikes me as odd, as elsewhere they have said that Vancean magic would only bey about 20% of a wizard's power. Why devote such a huge chunk of the book to something so minor? I love the current magic system, but I'd rather see it ditched than burn up disproportional space like that...
Somehow those two numbers just don't add up.
ummm, because 9 so far have been mentioned?caudor said:I think you have all 8 classes covered right there. Why 8?
Glyfair said:I believe it was recently said that the sorcerer & wizard were two different classes because they didn't want 1/3 of the Player's Handbook to be support for one class.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.