The power attacking cleave monster always fights like that.. with great swings in every direction, so when one of them lands (for whatever reason) and the opponent drops... the swing always continues into the next opponent.Goolpsy said:It can absolutely not be allowed! You cannot gain such actions.. when it isn't your turn... By allowing this you can start a chain of reactions leaving to lots of attack on someone else turn... this is going against EVERY mechanic in the game...
Goolpsy said:this is going against EVERY mechanic in the game...
I think he indeed just might bemoritheil said:I think Goolspy is being facetious.
Goldmoon said:I figured it was legal. We did a one-shot with level 10 characters Sunday and I played a 3Monk/7 Forsaker with VoP. I got an AoO off a felling opponent, dropped him and wanted to use cleave and someone else called it "Rediculous"
Goolpsy said:By allowing to cleave of AOO you simply let a player have a turn in another players turn... --> going against the turn based, ruinning the effective turn balance etc.
You might as well just allow 3.0 Haste again...

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.