And immediate actions... and reactive counterspelling... battlemagic perception... are all these things gone from your table, Goolpsy?shilsen said:Isn't an AoO itself already a case of a PC getting a turn during another PC's turn?
Mike
And immediate actions... and reactive counterspelling... battlemagic perception... are all these things gone from your table, Goolpsy?shilsen said:Isn't an AoO itself already a case of a PC getting a turn during another PC's turn?
Goolpsy said:Well... all the mechanics are based upon making the turn based game TURN BASED...
By allowing to cleave of AOO you simply let a player have a turn in another players turn... --> going against the turn based, ruinning the effective turn balance etc.
You might as well just allow 3.0 Haste again...
Goolpsy said:Well... all the mechanics are based upon making the turn based game TURN BASED... each player should have an equal opportunity within each turn (unless because of factor x or x or x....) Thats why there's no class with 2x standard action and 1 moveaction etc. AND thats why everyone disliked/changed/banned 3.0 Haste...
By allowing to cleave of AOO you simply let a player have a turn in another players turn... --> going against the turn based, ruinning the effective turn balance etc.
You might as well just allow 3.0 Haste again...
My thoughts as well.mikebr99 said:And immediate actions... and reactive counterspelling... battlemagic perception... are all these things gone from your table, Goolpsy?
Mike
Goldmoon said:Can one use cleave after making an AoO?
If you are houseruling it, a possible compromise is to not allow the extra attack, but to not count the attack that would have generated towards your number of AoO for the round.Delta said:Yes. Very common house rule is to prohibit it.Goldmoon said:Can one use cleave after making an AoO?