cleric advice needed

questbreaker

First Post
ok guys i could use your advice. i dont need you to spell out each thing to me, i just need general advice and i will piece it together from there. here is what i am looking for advice on:

level 10 character
preferably a cleric with full spellcasting
evil aligned
all Official WoTC sources allowed, 3.5 and non-[FRCS/Eberron/etc]preferred.

im looking for a cleric that can be a beast in melee with a powerful bludgeoning weapon.
possibly involving the DMM Persistent buffs.
i want him to be evil, and hopefully healed by negative energy. necropolitan?
i want him to be strong, and in heavy armor.

he will be involved primarily in a dungeon crawl. im going with cleric because this will most likely be a one-shot adventure and i wanted to try something that i havent tried before.
 

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Easy.

Cleric 10, no PrCs needed.

Grab the Planning and Undeath domains for Extra Turning and Extend Spell as free feats.

So you've got:

DOMAIN - Extra Turning, Extend Spell
1 - Persistent Spell
Human - DMM Persistent Spell
3 - Power Attack
6 - Extra Turning
9 - Quicken Spell

With 14 charisma, this should give you 13 turn attempts. Throw in a Nightstick and you have 17, throw in Eagle's Glory and you're looking at 19. That should let you persist a few spells quite easily -- I'd suggest Divine Power, for one. Throw in a few Quickened Divine Favors and you'll be good to go.

The optimal weapon would be a Greatsword, but I suppose if you're willing to lose out on some damage you could use any big two handed weapon (flail or something).
 


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