Cleric variant

ChimericDream

First Post
Here's a variant idea one of my players pitched to me. I don't have the greatest head for balance, so I'll see what you guys think.

Loses: Turn/rebuke undead, armor proficiencies, one domain
Gains: Spontaneous casting (variant in the SRD), Wis to AC and AC bonus as monk, fast movement as monk.

Opinions?
 

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Sounds good....

May want to clarity if they keep the spontaneous cure / inflict and if they also get the known domain spells for free, though. I'd allow it even if so, though.
 

Destil said:
Sounds good....

May want to clarity if they keep the spontaneous cure / inflict and if they also get the known domain spells for free, though. I'd allow it even if so, though.
In the spontaneous divine casters variant in the SRD, it does specify those things. The cleric gains his domain spells automatically as spells known and loses the ability to drop for cure/inflict.
 





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