buzz
Adventurer
I'm currently playing a 3rd-level cleric of St. Cuthbert (law & protection domains) in my group's D&D3e game. The last time I played a cleric of any sort was probably when I was in high school... the days when Warrant still had a career. 
I need help.
I find myself acting as party medic more than anything else, and as a "support fighter" the rest of the time. I also feel fairly clueless about being an effective divine spellcaster.
Part of this may be that I still don't have a clear picture in my head of who this character is; he was created by the DM before I joined the group and the party needed a cleric, so I took him.
So, here are my questions:
1. What are the "don't leave home wihtout them" cleric spells?
2. I'm taking Scribe Scroll as a feat. What's the hip way to use scrolls? For the kind of spells you want to have handy but don't want to spend a spell slot on? Or spells you think you'll need a lot of, like healing?
3. What can I do to make the character more than just the party medic?
Any advice is appreciated.

I need help.
I find myself acting as party medic more than anything else, and as a "support fighter" the rest of the time. I also feel fairly clueless about being an effective divine spellcaster.
Part of this may be that I still don't have a clear picture in my head of who this character is; he was created by the DM before I joined the group and the party needed a cleric, so I took him.
So, here are my questions:
1. What are the "don't leave home wihtout them" cleric spells?
2. I'm taking Scribe Scroll as a feat. What's the hip way to use scrolls? For the kind of spells you want to have handy but don't want to spend a spell slot on? Or spells you think you'll need a lot of, like healing?
3. What can I do to make the character more than just the party medic?
Any advice is appreciated.