I'm sure I've said this somewhere before, but if I ever end up making a movie, I'm going to include a scene where the hero is doing this, trips over his shoelace and stops to tie it while the explosion pauses to wait and then resumes when he starts running again.Dark Jezter said:Psychic warrior nailed it: The ultimate action movie cliche is the hero outrunning a big explosion.
Dog_Moon2003 said:Jeez, how long did it take you type all that?
Hijinks said:If you are dismantling or disabling a bomb or other explosive device, if you have more than 5 seconds left on the clock and think you have successfully disarmed it, you either a.) sped it up, or b.) made it pause before it begins again. The disarm never works unless you have 1 or 2 seconds left on the timer.
Thanee said:Fighting in inappropriate places is also a rather repetitive theme.
Thanee said:Or 7 (on a 3-digit counter), if your name is James.
Bye
Thanee

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.