Will said:Man. I'd love to be in Slaved's game.
I'd make a cloak of Constant Healing (CLW once per round, continuous) for 8000 gp!
Effective Fast Healing 5! WOO!
billd91 said:Sorry, man. You're the one who made your own post subject to ridicule by presenting it in such a ridiculous fashion.
Your argument is addressed by my assessment that ghost touch's power to provide an armor bonus against incorporeal attacks is not at all the least of its significance.
Shin Okada said:As already mentioned, Mage Armor (or Greater version of it) is often dispelled, like any other buffing spells. And there are creatures who can't cast Mage Armor and has no proficiency on any armor.
Even for non-monster characters, higher level rangers and rogues may have +10 or higher Dex bonus and now Bracers of Armor is simply better than magic armors. Even Mithral Chain Shirt has max dex bonus to AC of 6. +4 armor bonus from chain shirt + max dex bonus of +6= +10. And now you can only apply +6 bonus to touch attacks while you can apply all of your dex bonus against touch attacks. And bracers or armor protects you against incorporeal creatures. And because that is a magic item and not spell effect, it is rarely dispelled.
Hypersmurf said:That's a good point - if Slaved feels that most of the price for Ghost Touch is because of its utility for incorporeal monsters, then most of the price for Bracers of Armor should take into account their utility for Tyrannosauruses.
Whether or not they're all that great for anyone but the Monk, they're great for dinosaurs!
-Hyp.
Will said:Man. I'd love to be in Slaved's game.
I'd make a cloak of Constant Healing (CLW once per round, continuous) for 8000 gp!
Effective Fast Healing 5! WOO!

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.