Clone: OUCH!

Cheiromancer

Adventurer
The 3.5 SRD says:


To create the duplicate, you must have a piece of flesh (not hair, nails, scales, or the like) with a volume of at least 1 cubic
inch that was taken from the original creature’s living body. The piece of flesh need not be fresh, but it must be kept from
rotting. Once the spell is cast, the duplicate must be grown in a laboratory for 2d4 months.

A cubic inch of flesh is quite a chunk! Since it is not likely to be fatal, I presume that a cure light wounds would be sufficient to close the wound. Is this reasonable? Would folks put up with having a chunk of flesh "harvested" at regular intervals?

Also, could the flesh be salted, pickled, or stored in spirits and still be usable? Or does it have to be magically preserved?
 

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OUCH!!! I feel sorry for the apprentice that has to do the cutting. Because they're is no "good way" to take a chunk of flesh that big out of a person, my reasoning for this is that there's not alot of places on the body w/ that kind of thickness before you hit bone, except for places w/ lots of muscle, or VERY tender spots. I could imagine the worst possible place, but I don't think i can say it here.

I personally would take the chunck from my arse. Plenty of fatty tissue, and no muscle to cut through, reproductive organs to damage, or bones to hit.
 

Painful - but what benefits! Magic jar into another body, harvest yours, provide first aid, re-enter minus the pain. Harvest frequency - well, if you use an old peice, it will be missing the experience earned in the time since that harvesting. So, probably 1 month at least. Huge fun munchkin trick - take a sample of yourself, make a bunch of items, get depressed & kill yourself. Your clone doesn't lose the experience for making the items. Me, I wouldn't allow it. But as a player.....he he he.
 

I envision the grand council of mages, having finished the Clone Initiative, all gathered around the table of their great hall sitting on tall, regal chairs with those inflatable donut cushions for padding.
 

Huge fun munchkin trick - take a sample of yourself, make a bunch of items, get depressed & kill yourself. Your clone doesn't lose the experience for making the items.

lmao!
Ah thats naughty...

/squirrels it away for later


Considering the amount of fights the average PC gets into over their life Im pretty sure more than a cubic inch has been hacked out on at least one occassion. After all, Mr Orky carries a battleaxe because its handy for cutting chunks out of people and not to mow a meadow :)
Just ask your cleric to hang onto a bit next time your sorry arse gets laid out.
 

Huge fun munchkin trick - take a sample of yourself, make a bunch of items, get depressed & kill yourself. Your clone doesn't lose the experience for making the items.
You've just given me all the incentive I needed to rewrite clone, which I've been contemplating for a while now. Thanks!
 


Beholder Bob said:
Huge fun munchkin trick - take a sample of yourself, make a bunch of items, get depressed & kill yourself. Your clone doesn't lose the experience for making the items.

No, but he will lose at least one level. Read the clone spell description again.
 

Oh damn. Well, as a DM I rejoice, as a PC of a necromancer with no taste, "foiled again!". Hmm. Hmmm. Hmmmm. Oh well, I didn't really need the 2 robes of the magi (in orange with day-glow blue accent, and car upholstery stripes blue and pink), 2 different color styles for a helm of brilliance (cubic zirconium with 24 carat gold plate, and faux ruby with chrome), and the genuine naga-hide boots of shuffling. Sniff. I'll just go animate another damn zombie.
 

We just have it require a sample of blood.

My current DM had some encounter once (not in our current game) where the PCs were attacked with strange hollow-tipped spears. They attacked, and then fled.

Then, back at the lab, they used the chunks of flesh to make clones of all the PCs.
 

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