You cautiously move across the compound to the broken shell of the tower where you first defeated some of the bandits. As you approach, you note that the heavy door is ajar, but it is dark and quiet within.
Sir Merrick leads the way, followed by the former arena champion Zirat, but they meet no resistance. The place is abandoned. Indeed, it looks as though in your absence that someone has come through and taken any remaining items of value...the old bedrolls, extra clothing, boxes of provisions and barrels of drink are all now missing.