CLOSED! Rhun's Greyhawk OMEGA Game (ToEE)


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Deren winces at Shoon's words despite the fact that they were not meant for him. Killing is a much surer way that an enemy will remain gone once defeated. Trying to fight that instinct is a difficult thing for whatever reason the training is created.

He scans the surrounding area before the temple entrance, searching for any signs of ambush. While normally he doesn't mind so much going into near the front of the line, this time he decides to stay in the back. While a part of him is confident that there is going to be an attack on the back, the other part of him is hoping that they will be attacked from the front and he can throw daggers at their foes from a safe distance.

Still... he looks behind him as if an enemy was standing right behind him, axe swinging down on top of his little head.
 

Dire Lemming said:
Shoon glances at Sir Merrick, surprised. He'd never have expected a knight to be so... vindictive. Hopefully it will not distract him from their mission. "Let us just remember that we are here to save lives, not end them. If we forget that then we are no better than our enemies."

Sir Merrick snorts at the idea, but is now focused on the task ahead, his senses honed for the combat that is to come.
 

Aeron waits for Deren to finish his scan. Once that is completed, the cleric adopts a somber attitude as he follows Zirat.

"I pray the Shining One will illuminate our path."
 

Deren's scan reveals nothing of danger lurking among the weeds and debris of the broken compound. At least, nothing that he can see.

Letting Zirat lead the way, your company makes its way to the side door of the Temple. The heavy iron-bound, bronzewood doors are closed, and they appear to be locked.


Sorry for the slow posting. Work is really kicking my butt lately. I hope to get back to a more regular schedule next week.
 


Locked in what way? Does it look like Deren might be able to open them [and hopefully, quietly enough to escape notice]?

Note: +10 on Open Lock checks.
 

Stepping up to large portals, Deren looks over the doors. Although certain he can open the lock, the small rogue determines it may take a couple of minutes to pick the complicated lock.

I'm pretty sure Deren has actually picked this exact lock once before...it simply requires a take 20. Or I can keep rolling until I get a 20. :)

Is this where you want to enter then?
 



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