CLOSED! Rhun's Greyhawk OMEGA Game (ToEE)

The door opens to reveal a long, well-lit hallway and a startled brigand standing only a few feet beyond the door. Not recognizing you as comrades, his hand immediately moves to draw his blade...

About sixty feet further down the corridor is another bandit guard.



OOC: For some reason my PrtScn key is not working here at the office, so I'm having issues taking my maps from Excel and turning them into .jpgs. I'll get the map posted when I get home tonight.
 

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Zirat

Swinging the chain in the air, Zirat charge the bandit
Didn't you hear what the knight told you ... you rat.

If the bandit will keep his weapon in his hands , the chain will land on him, if not, Zirat will crush the chain on the wall.
 

The bandit, obviously rattled by the appearance of the knight and the champion, nearly fumbles his blade as it clears the scabbard. Of course, this matters little, as Merrick's glaive and Zirat's chain strike the man in unison, sending him sprawling to the floor in a gory heap.

The bandit further down the corridor, his eyes wide with surprise and fear at seeing his companion slain so efficiently, still manages to draw his sword. At the same time, he let's out a loud yell. "Intruders! Protect the Master!" He takes several steps backward away from your group as he does so.

OOC: Still having some issues getting a map together for you...but the guard you can see is now 65' away down a ten-foot wide corridor. About 5' further behind him, the corridor appears to turn or open up to the west.
 




Deren moves forward at a slightly slower and more cautious gate, allowing his friends to charge in recklessly, mumbling wordless syllables as he goes.
 

Sir Merrick charges down the corridor to meet the enemy, his glaive at the ready.

No…wait! Darn! Dropping poor Jinx’s body to the floor, Zirat chases after the knight, swinging his “now” magical chain.

Aeron stoically follows. "Be cautious. They know we are here now."

Deren moves forward at a slightly slower and more cautious gait, allowing his friends to charge in recklessly, mumbling wordless syllables as he goes.

Thomas and Jebediah follow the rest down the corridor.

The bandit, faced with two charging warriors, turns and flees around the corner, where you can hear cries of alarm and the sound of men scurrying for their weapons.



Initiative Order
Merrick 18, charges
Zirat 16, charges
Aeron 16 (delayed for Zirat’s move), moves
B2 15, moves
Deren 13, moves
Thomas 10, moves
Jebediah 9, moves


Opponent Status – Rhun’s Eyes Only
[sblock]
B1: dead
B2:
[/sblock]

PC Status
Zirat – 20/22
Merrick – 13/13
Thomas – 11/19
Deren – 13/13
Aeron – 12/17
Jebediah – 12/13

Map:

 

Zirat

Wait
Zirat calls to Sir Merrick
It could be a trap, running to there could be fatal to you and us without you with us.
He says and a look of confusion rise on his face when he says the last sentence.
Never mind … we should be cautious, the enemy is cunning and aware, Prepare your ranged weapons back their
He says to the other.
Throw your caltrops ahead Darren and let's stay behind them.
 

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